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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-05-26 16:04:03 +0200
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-06-01 10:32:18 +0000
commit1c6d4353f742a740e54b234db4d7b8913d515376 (patch)
tree2b0a7602cd96345240f3b021e4453ca560e932c1 /src/quick/scenegraph/coreapi/qsgrendererinterface.h
parenta6d3e3afcdd8f08893cff4deed7e866a5daf3cbd (diff)
One GraphicsInfo to rule them all
Rename RendererInfo to GraphicsInfo. Deprecate OpenGLInfo and move the surface format properties into GraphicsInfo. Move also the shader info properties from ShaderEffect. Change-Id: I3b3f01080e059b3a30a132fd67de19a4bfca54ef Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgrendererinterface.h')
-rw-r--r--src/quick/scenegraph/coreapi/qsgrendererinterface.h26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgrendererinterface.h b/src/quick/scenegraph/coreapi/qsgrendererinterface.h
index 75b79336fd..234a061d0e 100644
--- a/src/quick/scenegraph/coreapi/qsgrendererinterface.h
+++ b/src/quick/scenegraph/coreapi/qsgrendererinterface.h
@@ -60,14 +60,40 @@ public:
CommandList
};
+ enum ShaderType {
+ UnknownShadingLanguage,
+ GLSL,
+ HLSL
+ };
+
+ enum ShaderCompilationType {
+ RuntimeCompilation = 0x01,
+ OfflineCompilation = 0x02
+ };
+ Q_DECLARE_FLAGS(ShaderCompilationTypes, ShaderCompilationType)
+
+ enum ShaderSourceType {
+ ShaderSourceString = 0x01,
+ ShaderSourceFile = 0x02,
+ ShaderByteCode = 0x04
+ };
+ Q_DECLARE_FLAGS(ShaderSourceTypes, ShaderSourceType)
+
virtual ~QSGRendererInterface();
virtual GraphicsApi graphicsApi() const = 0;
virtual void *getResource(Resource resource) const;
virtual void *getResource(const char *resource) const;
+
+ virtual ShaderType shaderType() const = 0;
+ virtual ShaderCompilationTypes shaderCompilationType() const = 0;
+ virtual ShaderSourceTypes shaderSourceType() const = 0;
};
+Q_DECLARE_OPERATORS_FOR_FLAGS(QSGRendererInterface::ShaderCompilationTypes)
+Q_DECLARE_OPERATORS_FOR_FLAGS(QSGRendererInterface::ShaderSourceTypes)
+
QT_END_NAMESPACE
#endif