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authorKim Motoyoshi Kalland <kim.kalland@nokia.com>2012-02-14 12:31:11 +0100
committerQt by Nokia <qt-info@nokia.com>2012-02-20 10:28:18 +0100
commitcb9a213e540c5152a5c9634d590285fb4d231141 (patch)
tree5095e8aab425df28339bc93ebb47af44cb44709c /src/quick/scenegraph/coreapi/qsgrendernode.cpp
parent330152354aed8496ac78d145e14b25ee2d7bf8fb (diff)
Added QSGRenderNode class.
Change-Id: I8c903cae490158b864af60f53c10c10f2faea7c0 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgrendernode.cpp')
-rw-r--r--src/quick/scenegraph/coreapi/qsgrendernode.cpp122
1 files changed, 122 insertions, 0 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgrendernode.cpp b/src/quick/scenegraph/coreapi/qsgrendernode.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgrendernode_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QSGRenderNode::QSGRenderNode()
+ : QSGNode(RenderNodeType)
+ , m_matrix(0)
+ , m_clip_list(0)
+ , m_opacity(1)
+{
+}
+
+void QSGRenderNode::setInheritedOpacity(qreal opacity)
+{
+ Q_ASSERT(opacity >= 0 && opacity <= 1);
+ m_opacity = opacity;
+}
+
+/*!
+ \fn QSGRenderNode::StateFlags QSGRenderNode::changedStates()
+
+ This function should return a mask where each bit represents OpenGL states changed by
+ the \l render() function:
+ \list
+ \o DepthState - depth write mask, depth test enabled, depth comparison function
+ \o StencilState - stencil write masks, stencil test enabled, stencil operations,
+ stencil comparison functions
+ \o ScissorState - scissor enabled, scissor test enabled
+ \o ColorState - clear color, color write mask
+ \o BlendState - blend enabled, blend function
+ \o CullState - front face, cull face enabled
+ \o ViewportState - viewport
+ \endlist
+
+ The function is called by the renderer so it can reset the OpenGL states after rendering this
+ node.
+
+ \internal
+ */
+
+/*!
+ \fn void QSGRenderNode::render(const RenderState &state)
+
+ This function is called by the renderer and should paint this node with OpenGL commands.
+
+ The states necessary for clipping has already been set before the function is called.
+ The clip is a combination of a stencil clip and scissor clip. Information about the clip is
+ found in \a state.
+
+ The effective opacity can be retrieved with \l inheritedOpacity().
+
+ The projection matrix is available through \a state, while the model-view matrix can be
+ fetched with \l matrix(). The combined matrix is then the projection matrix times the
+ model-view matrix.
+
+ The following states are set before this function is called:
+ \list
+ \o glDepthMask(false)
+ \o glDisable(GL_DEPTH_TEST)
+ \o glStencilMask(0)
+ \o glEnable(GL_STENCIL_TEST)/glDisable(GL_STENCIL_TEST) depending on clip
+ \o glStencilFunc(GL_EQUAL, state.stencilValue, 0xff) depending on clip
+ \o glEnable(GL_SCISSOR_TEST)/glDisable(GL_SCISSOR_TEST) depending on clip
+ \o glScissor(state.scissorRect.x(), state.scissorRect.y(),
+ state.scissorRect.width(), state.scissorRect.height()) depending on clip
+ \o glEnable(GL_BLEND)
+ \o glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA)
+ \o glDisable(GL_CULL_FACE)
+ \endlist
+
+ States that are not listed above, but are included in \l StateFlags, can have arbitrary
+ values.
+
+ \l changedStates() should return which states this function has changed. If a state is not
+ covered by \l StateFlags, the state should be set to the default value according to the
+ OpenGL specification.
+
+ \internal
+ */
+
+QT_END_NAMESPACE