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authorLaszlo Agocs <laszlo.agocs@qt.io>2016-07-13 12:03:13 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2016-07-14 13:05:07 +0000
commitff8c0b053cc2085670a3013c58191d4886fda5ca (patch)
tree76b24ef2ffc583e85f63d239c04c3996d17763da /src/quick/scenegraph/coreapi/qsgrendernode.cpp
parentb37d6969f1dfb83fd2e1285230d116e0cf076f7f (diff)
Doc cleanup for D3D12 and SW
Fix formatting, wrong class names, and remove sprites as an unsupported feature. Add a note about the glslcore file selector. Change-Id: I2caffc4485157d053bb0fffa47fed8ee1d506774 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgrendernode.cpp')
-rw-r--r--src/quick/scenegraph/coreapi/qsgrendernode.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgrendernode.cpp b/src/quick/scenegraph/coreapi/qsgrendernode.cpp
index 6c61b35aa1..29e8251cb2 100644
--- a/src/quick/scenegraph/coreapi/qsgrendernode.cpp
+++ b/src/quick/scenegraph/coreapi/qsgrendernode.cpp
@@ -44,7 +44,7 @@ QT_BEGIN_NAMESPACE
/*!
\class QSGRenderNode
- \brief The QSGMaterialShader class represents a set of custom rendering commands
+ \brief The QSGRenderNode class represents a set of custom rendering commands
targeting the graphics API that is in use by the scenegraph.
\inmodule QtQuick
\since 5.8