diff options
author | Liang Qi <liang.qi@qt.io> | 2016-11-26 12:53:14 +0100 |
---|---|---|
committer | Ulf Hermann <ulf.hermann@qt.io> | 2016-11-28 12:24:13 +0100 |
commit | 9044800083ccffe4d0b732f8b3b60512f32d8f8a (patch) | |
tree | cdd6d2038d53e99a5a9326be6b47a68553830480 /src/quick/scenegraph/coreapi | |
parent | 8bf579d8d4feb13ca8651e98dd762b28483abe9e (diff) | |
parent | cc1c3d0e2be6dfea6befebdc5f25e519e3fe79b2 (diff) |
Merge remote-tracking branch 'origin/5.7' into 5.8
The renderers added in 5.8 had to be adapted to the changed profiling
macros from 5.6.
Conflicts:
src/plugins/scenegraph/d3d12/qsgd3d12renderloop.cpp
src/plugins/scenegraph/d3d12/qsgd3d12threadedrenderloop.cpp
src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp
src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
src/quick/util/qquickprofiler_p.h
tests/auto/qml/qjsengine/tst_qjsengine.cpp
tests/auto/qml/qqmlvaluetypes/tst_qqmlvaluetypes.cpp
Change-Id: Icb370b7c95aab12589ad73881ac6d178759a5c6b
Diffstat (limited to 'src/quick/scenegraph/coreapi')
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp | 6 | ||||
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgrenderer.cpp | 12 |
2 files changed, 12 insertions, 6 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp index 81aa641e03..6771c0e940 100644 --- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp +++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp @@ -170,7 +170,8 @@ ShaderManager::Shader *ShaderManager::prepareMaterial(QSGMaterial *material) qCDebug(QSG_LOG_TIME_COMPILATION, "shader compiled in %dms", (int) qsg_renderer_timer.elapsed()); - Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphContextFrame); + Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphContextFrame, + QQuickProfiler::SceneGraphContextMaterialCompile); rewrittenShaders[type] = shader; return shader; @@ -201,7 +202,8 @@ ShaderManager::Shader *ShaderManager::prepareMaterialNoRewrite(QSGMaterial *mate qCDebug(QSG_LOG_TIME_COMPILATION, "shader compiled in %dms (no rewrite)", (int) qsg_renderer_timer.elapsed()); - Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphContextFrame); + Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphContextFrame, + QQuickProfiler::SceneGraphContextMaterialCompile); return shader; } diff --git a/src/quick/scenegraph/coreapi/qsgrenderer.cpp b/src/quick/scenegraph/coreapi/qsgrenderer.cpp index 220e6ab212..34cdfc0a6d 100644 --- a/src/quick/scenegraph/coreapi/qsgrenderer.cpp +++ b/src/quick/scenegraph/coreapi/qsgrenderer.cpp @@ -220,7 +220,8 @@ void QSGRenderer::renderScene(const QSGBindable &bindable) bindable.bind(); if (profileFrames) bindTime = frameTimer.nsecsElapsed(); - Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRendererFrame); + Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRendererFrame, + QQuickProfiler::SceneGraphRendererBinding); #ifndef QT_NO_OPENGL // Sanity check that attribute registers are disabled @@ -240,7 +241,8 @@ void QSGRenderer::renderScene(const QSGBindable &bindable) render(); if (profileFrames) renderTime = frameTimer.nsecsElapsed(); - Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphRendererFrame); + Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphRendererFrame, + QQuickProfiler::SceneGraphRendererRender); m_is_rendering = false; m_changed_emitted = false; @@ -304,13 +306,15 @@ void QSGRenderer::preprocess() bool profileFrames = QSG_LOG_TIME_RENDERER().isDebugEnabled(); if (profileFrames) preprocessTime = frameTimer.nsecsElapsed(); - Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRendererFrame); + Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRendererFrame, + QQuickProfiler::SceneGraphRendererPreprocess); nodeUpdater()->updateStates(root); if (profileFrames) updatePassTime = frameTimer.nsecsElapsed(); - Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRendererFrame); + Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRendererFrame, + QQuickProfiler::SceneGraphRendererUpdate); } void QSGRenderer::addNodesToPreprocess(QSGNode *node) |