diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2016-07-13 12:03:13 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2016-07-14 13:05:07 +0000 |
commit | ff8c0b053cc2085670a3013c58191d4886fda5ca (patch) | |
tree | 76b24ef2ffc583e85f63d239c04c3996d17763da /src/quick/scenegraph/coreapi | |
parent | b37d6969f1dfb83fd2e1285230d116e0cf076f7f (diff) |
Doc cleanup for D3D12 and SW
Fix formatting, wrong class names, and remove sprites as an unsupported
feature. Add a note about the glslcore file selector.
Change-Id: I2caffc4485157d053bb0fffa47fed8ee1d506774
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/quick/scenegraph/coreapi')
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgrendererinterface.cpp | 16 | ||||
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgrendernode.cpp | 2 |
2 files changed, 9 insertions, 9 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgrendererinterface.cpp b/src/quick/scenegraph/coreapi/qsgrendererinterface.cpp index e818d35dd7..04e71441f6 100644 --- a/src/quick/scenegraph/coreapi/qsgrendererinterface.cpp +++ b/src/quick/scenegraph/coreapi/qsgrendererinterface.cpp @@ -88,27 +88,27 @@ QT_BEGIN_NAMESPACE /*! \enum QSGRendererInterface::ShaderType - \value UnknownShadingLanguage - Not yet known due to no window and scenegraph associated - \value GLSL - GLSL or GLSL ES - \value HLSL - HLSL + \value UnknownShadingLanguage Not yet known due to no window and scenegraph associated + \value GLSL GLSL or GLSL ES + \value HLSL HLSL */ /*! \enum QSGRendererInterface::ShaderCompilationType - \value RuntimeCompilation - Runtime compilation of shader source code is supported - \value OfflineCompilation - Pre-compiled bytecode supported + \value RuntimeCompilation Runtime compilation of shader source code is supported + \value OfflineCompilation Pre-compiled bytecode supported */ /*! \enum QSGRendererInterface::ShaderSourceType - \value ShaderSourceString - Shader source can be provided as a string in + \value ShaderSourceString Shader source can be provided as a string in the corresponding properties of ShaderEffect - \value ShaderSourceFile - Local or resource files containing shader source + \value ShaderSourceFile Local or resource files containing shader source code are supported - \value ShaderByteCode - Local or resource files containing shader bytecode are + \value ShaderByteCode Local or resource files containing shader bytecode are supported */ diff --git a/src/quick/scenegraph/coreapi/qsgrendernode.cpp b/src/quick/scenegraph/coreapi/qsgrendernode.cpp index 6c61b35aa1..29e8251cb2 100644 --- a/src/quick/scenegraph/coreapi/qsgrendernode.cpp +++ b/src/quick/scenegraph/coreapi/qsgrendernode.cpp @@ -44,7 +44,7 @@ QT_BEGIN_NAMESPACE /*! \class QSGRenderNode - \brief The QSGMaterialShader class represents a set of custom rendering commands + \brief The QSGRenderNode class represents a set of custom rendering commands targeting the graphics API that is in use by the scenegraph. \inmodule QtQuick \since 5.8 |