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authorLiang Qi <liang.qi@qt.io>2016-09-21 09:24:03 +0200
committerLiang Qi <liang.qi@qt.io>2016-09-21 09:24:03 +0200
commitcb5cbe9eb7c9a68acbe19ff2fd0c299e30f42eca (patch)
tree2ba783322c213c9c533163dc69c950367f767a44 /src/quick/scenegraph/coreapi
parent8de7ec4bf82c35ff1413fb5f5a5ca1788dc93af3 (diff)
parent16914894f035963ace51c92de13aad11a53c3cf8 (diff)
Merge remote-tracking branch 'origin/5.8' into dev
Conflicts: src/qml/compiler/qv4isel_moth_p.h Change-Id: I8e86a649d1ef8ad27dc66cc8c290093b2faabc69
Diffstat (limited to 'src/quick/scenegraph/coreapi')
-rw-r--r--src/quick/scenegraph/coreapi/qsgmaterial.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgmaterial.cpp b/src/quick/scenegraph/coreapi/qsgmaterial.cpp
index 4bec7b19f4..13598bbe1d 100644
--- a/src/quick/scenegraph/coreapi/qsgmaterial.cpp
+++ b/src/quick/scenegraph/coreapi/qsgmaterial.cpp
@@ -681,7 +681,6 @@ QSGMaterial::~QSGMaterial()
the full matrix of the geometry nodes for rendering.
\value CustomCompileStep Starting with Qt 5.2, the scene graph will not always call
-
QSGMaterialShader::compile() when its shader program is compiled and linked.
Set this flag to enforce that the function is called.