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authorRobin Burchell <robin.burchell@crimson.no>2017-03-13 18:33:58 +0100
committerRobin Burchell <robin.burchell@crimson.no>2017-03-21 15:22:56 +0000
commit59d8fa914d5d72a7973b91e67235e6fdf9686d7d (patch)
tree5a384904e1a20a41da87c9ce632826c013484e12 /src/quick/scenegraph/qsgadaptationlayer.cpp
parentb5903ba46e065b096d7bcc12b11cde32b1c0f0c7 (diff)
Remove QSGDistanceFieldGlyphCacheManager
After the previous cleanups, it became clear that this didn't serve much of a purpose, so let's remove it and simplify the implementation as a result. Change-Id: Iae2ff9c46762f0c7bdf4225a2c4df93bc8253902 Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgadaptationlayer.cpp')
-rw-r--r--src/quick/scenegraph/qsgadaptationlayer.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/quick/scenegraph/qsgadaptationlayer.cpp b/src/quick/scenegraph/qsgadaptationlayer.cpp
index 412023564f..f90706affe 100644
--- a/src/quick/scenegraph/qsgadaptationlayer.cpp
+++ b/src/quick/scenegraph/qsgadaptationlayer.cpp
@@ -40,7 +40,6 @@
#include "qsgadaptationlayer_p.h"
#include <qmath.h>
-#include <QtQuick/private/qsgdistancefieldutil_p.h>
#include <QtQuick/private/qsgdistancefieldglyphnode_p.h>
#include <QtQuick/private/qsgcontext_p.h>
#include <private/qrawfont_p.h>
@@ -57,9 +56,8 @@ static QElapsedTimer qsg_render_timer;
QSGDistanceFieldGlyphCache::Texture QSGDistanceFieldGlyphCache::s_emptyTexture;
-QSGDistanceFieldGlyphCache::QSGDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font)
- : m_manager(man)
- , m_pendingGlyphs(64)
+QSGDistanceFieldGlyphCache::QSGDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font)
+ : m_pendingGlyphs(64)
{
Q_ASSERT(font.isValid());