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author | Michael Brasser <michael.brasser@live.com> | 2015-02-20 07:50:45 -0600 |
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committer | Michael Brasser <michael.brasser@live.com> | 2015-02-25 21:55:49 +0000 |
commit | a7c0e62b9122a8d210149570be8834401b9b36d3 (patch) | |
tree | 921e0b75cc28e724ca466ef282d356e91323cb7b /src/quick/scenegraph/qsgadaptationlayer_p.h | |
parent | e23309b9d1ecb50b647bfdf912a170ed00dc6880 (diff) |
Optimize distance field construction.
Reduce the number of times we construct a painter path from a glyph.
Change-Id: Ic1f32c78ab5dfd3b75d5442da163cda1dedab3ee
Task-number: QTBUG-42853
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Diffstat (limited to 'src/quick/scenegraph/qsgadaptationlayer_p.h')
-rw-r--r-- | src/quick/scenegraph/qsgadaptationlayer_p.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgadaptationlayer_p.h b/src/quick/scenegraph/qsgadaptationlayer_p.h index e5923fc564..1253711a94 100644 --- a/src/quick/scenegraph/qsgadaptationlayer_p.h +++ b/src/quick/scenegraph/qsgadaptationlayer_p.h @@ -323,6 +323,7 @@ protected: Texture *texture; TexCoord texCoord; QRectF boundingRect; + QPainterPath path; quint32 ref; GlyphData() : texture(0), ref(0) { } |