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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-05-26 16:04:03 +0200
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-06-01 10:32:18 +0000
commit1c6d4353f742a740e54b234db4d7b8913d515376 (patch)
tree2b0a7602cd96345240f3b021e4453ca560e932c1 /src/quick/scenegraph/qsgadaptationlayer_p.h
parenta6d3e3afcdd8f08893cff4deed7e866a5daf3cbd (diff)
One GraphicsInfo to rule them all
Rename RendererInfo to GraphicsInfo. Deprecate OpenGLInfo and move the surface format properties into GraphicsInfo. Move also the shader info properties from ShaderEffect. Change-Id: I3b3f01080e059b3a30a132fd67de19a4bfca54ef Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgadaptationlayer_p.h')
-rw-r--r--src/quick/scenegraph/qsgadaptationlayer_p.h19
1 files changed, 0 insertions, 19 deletions
diff --git a/src/quick/scenegraph/qsgadaptationlayer_p.h b/src/quick/scenegraph/qsgadaptationlayer_p.h
index 0df42c2aa8..8fdcf7af64 100644
--- a/src/quick/scenegraph/qsgadaptationlayer_p.h
+++ b/src/quick/scenegraph/qsgadaptationlayer_p.h
@@ -228,31 +228,12 @@ class Q_QUICK_PRIVATE_EXPORT QSGGuiThreadShaderEffectManager : public QObject
Q_OBJECT
public:
- // Enum values must match ShaderEffect.
- enum ShaderType {
- UnknownShadingLanguage,
- GLSL,
- HLSL
- };
- enum ShaderCompilationType {
- RuntimeCompilation = 0x01,
- OfflineCompilation = 0x02
- };
- enum ShaderSourceType {
- ShaderSourceString = 0x01,
- ShaderSourceFile = 0x02,
- ShaderByteCode = 0x04
- };
enum Status {
Compiled,
Uncompiled,
Error
};
- virtual ShaderType shaderType() const = 0;
- virtual int shaderCompilationType() const = 0;
- virtual int shaderSourceType() const = 0;
-
virtual bool hasSeparateSamplerAndTextureObjects() const = 0;
virtual QString log() const = 0;