aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/qsgadaptationlayer_p.h
diff options
context:
space:
mode:
authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-04-29 13:27:02 +0200
committerAndy Nichols <andy.nichols@qt.io>2016-04-30 20:22:20 +0000
commitdc5b2fd31ccf36f5f6e0ec3a7222bda023c6b1eb (patch)
tree72900fdd6fc301a72ec7cc527d64cf456212acc3 /src/quick/scenegraph/qsgadaptationlayer_p.h
parent5568a79fdd742761bae660137b3e6d4795100ff0 (diff)
D3D12: qt_SubRect_<name> support
Change-Id: I2b5d1211ed97909a03d92d115eb057ce9e710d12 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgadaptationlayer_p.h')
-rw-r--r--src/quick/scenegraph/qsgadaptationlayer_p.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/quick/scenegraph/qsgadaptationlayer_p.h b/src/quick/scenegraph/qsgadaptationlayer_p.h
index 296068e78b..0df42c2aa8 100644
--- a/src/quick/scenegraph/qsgadaptationlayer_p.h
+++ b/src/quick/scenegraph/qsgadaptationlayer_p.h
@@ -342,7 +342,6 @@ public:
DirtyShaderFlags dirty;
CullMode cullMode;
bool blending;
- bool supportsAtlasTextures;
struct ShaderSyncData {
const ShaderData *shader;
const QSet<int> *dirtyConstants;
@@ -355,8 +354,8 @@ public:
// Each ShaderEffect item has one node (render thread) and one manager (gui thread).
QSGShaderEffectNode(QSGGuiThreadShaderEffectManager *) { }
- virtual QRectF normalizedTextureSubRect() const = 0;
- virtual void sync(SyncData *syncData) = 0;
+ virtual QRectF updateNormalizedTextureSubRect(bool supportsAtlasTextures) = 0;
+ virtual void syncMaterial(SyncData *syncData) = 0;
void accept(QSGNodeVisitorEx *visitor) override { if (visitor->visit(this)) visitor->visitChildren(this); visitor->endVisit(this); }
};