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authorYoann Lopes <yoann.lopes@nokia.com>2011-12-15 14:17:33 +0100
committerQt by Nokia <qt-info@nokia.com>2011-12-21 12:16:25 +0100
commit3d8986d7475ef6fdd04ea1286d840d2b570133a0 (patch)
tree66cec7e44c432c904b0e33dec4ce34ef622c7b67 /src/quick/scenegraph/qsgadaptationlayer_p.h
parent0febfa03b62a4449c42ad1e675777b7b099ebaa3 (diff)
Reference count glyphs in QSGDistanceFieldGlyphCache.
This was previously done only in the default cache implementation. It has been moved to the base class. releaseGlyphs() is called when a glyph is not referenced anymore by any node. Added a virtual function referenceGlyphs() that is called everytime glyphs are being used in a node. This function is called just before requestGlyphs(). Change-Id: If90f86c328c18ae2a5977847a6adf50b99ea1241 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
Diffstat (limited to 'src/quick/scenegraph/qsgadaptationlayer_p.h')
-rw-r--r--src/quick/scenegraph/qsgadaptationlayer_p.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/quick/scenegraph/qsgadaptationlayer_p.h b/src/quick/scenegraph/qsgadaptationlayer_p.h
index 0c777ef639..c4851c326b 100644
--- a/src/quick/scenegraph/qsgadaptationlayer_p.h
+++ b/src/quick/scenegraph/qsgadaptationlayer_p.h
@@ -191,9 +191,10 @@ protected:
QPointF position;
};
- virtual void requestGlyphs(const QVector<glyph_t> &glyphs) = 0;
+ virtual void requestGlyphs(const QSet<glyph_t> &glyphs) = 0;
virtual void storeGlyphs(const QHash<glyph_t, QImage> &glyphs) = 0;
- virtual void releaseGlyphs(const QVector<glyph_t> &glyphs) = 0;
+ virtual void referenceGlyphs(const QSet<glyph_t> &glyphs) = 0;
+ virtual void releaseGlyphs(const QSet<glyph_t> &glyphs) = 0;
void setGlyphsPosition(const QList<GlyphPosition> &glyphs);
void setGlyphsTexture(const QVector<glyph_t> &glyphs, const Texture &tex);
@@ -215,6 +216,7 @@ private:
QHash<glyph_t, QPainterPath> glyphPaths;
bool doubleGlyphResolution;
QLinkedList<QSGDistanceFieldGlyphNode*> m_registeredNodes;
+ QHash<glyph_t, quint32> glyphRefCount;
GlyphCacheData(QOpenGLContext *ctx)
: QOpenGLSharedResource(ctx->shareGroup())