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author | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-06-19 14:45:41 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-06-19 18:30:03 +0200 |
commit | b4447c39a95bc03d7874a323e179d0f8cda83255 (patch) | |
tree | ac47563b96d35a06561762531b1bbd52e760aab6 /src/quick/scenegraph/qsgcontext.cpp | |
parent | aef24b3a945fe15828e3bc304c5b0333125f05fb (diff) |
Fix up exposing the swapchain to Quick3D
Quick3D is broken in combination with QQuickRenderControl. This is
because just exposing the swapchain is not enough - there is no
swapchain with QQuickRenderControl. Rather, one needs access to the
command buffer and render target then.
Change-Id: I6c06ad3d83ab0018b9f985073757a3378dbce24b
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgcontext.cpp')
0 files changed, 0 insertions, 0 deletions