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authorSimon Hausmann <simon.hausmann@digia.com>2014-08-09 09:27:42 +0200
committerSimon Hausmann <simon.hausmann@digia.com>2014-08-12 01:44:18 +0200
commit430853836f9c17154ef3ee4cac6b03b90ee493a9 (patch)
treed04bee7e6af231f7a909e591d3bea5a4e7290b07 /src/quick/scenegraph/qsgcontext.cpp
parentfccbe57258c10e18ccdbbec405f5522dbd97af66 (diff)
Fix the nine patch node factory function (part 1)
Change-Id: I5981190dd43082715a7159efd478469365caf3a6 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'src/quick/scenegraph/qsgcontext.cpp')
-rw-r--r--src/quick/scenegraph/qsgcontext.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp
index 67a5f25405..4ea0cca553 100644
--- a/src/quick/scenegraph/qsgcontext.cpp
+++ b/src/quick/scenegraph/qsgcontext.cpp
@@ -303,7 +303,7 @@ QSGGlyphNode *QSGContext::createGlyphNode(QSGRenderContext *rc, bool preferNativ
* Factory function for scene graph backends of the QStyle stylable elements. Returns a
* null pointer if the backend doesn't provide its own node type.
*/
-QSGNinePatchNode *QSGContext::createQStyleNode()
+QSGNinePatchNode *QSGContext::createNinePatchNode()
{
return 0;
}