aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/qsgcontext.cpp
diff options
context:
space:
mode:
authorAram So <aram.so@lge.com>2016-03-03 10:55:23 +0900
committerAram So <aram.so@lge.com>2016-03-07 14:48:20 +0000
commit3879b3f883dd66feddc190eb8bad330367a31ace (patch)
treef4052e2175923f46c851eedaaf8d350f8064533d /src/quick/scenegraph/qsgcontext.cpp
parent2f85907193ad934d911fe97f7000ecb0662de8cb (diff)
Allow fixed animation step in QSGGuiThreadRenderLoop
This patch allows to enable the fixed animation step in QSGGuiThreadRenderLoop if QSG_FIXED_ANIMATION_STEP is set. Change-Id: I87ff26120283d93e9b8d08286a16990cf6d649ce Reviewed-by: Gunnar Sletta <gunnar@sletta.org> Reviewed-by: Aram So <aram.so@lge.com>
Diffstat (limited to 'src/quick/scenegraph/qsgcontext.cpp')
-rw-r--r--src/quick/scenegraph/qsgcontext.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp
index 6572ceb2ce..2ba16e7328 100644
--- a/src/quick/scenegraph/qsgcontext.cpp
+++ b/src/quick/scenegraph/qsgcontext.cpp
@@ -136,9 +136,9 @@ public:
bool distanceFieldAntialiasingDecided;
};
-static bool qsg_useConsistentTiming()
+bool qsg_useConsistentTiming()
{
- static int use = -1;
+ int use = -1;
if (use < 0) {
use = !qEnvironmentVariableIsEmpty("QSG_FIXED_ANIMATION_STEP") && qgetenv("QSG_FIXED_ANIMATION_STEP") != "no"
? 1 : 0;