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authorRobin Burchell <robin.burchell@crimson.no>2017-03-13 18:33:58 +0100
committerRobin Burchell <robin.burchell@crimson.no>2017-03-21 15:22:56 +0000
commit59d8fa914d5d72a7973b91e67235e6fdf9686d7d (patch)
tree5a384904e1a20a41da87c9ce632826c013484e12 /src/quick/scenegraph/qsgcontext.cpp
parentb5903ba46e065b096d7bcc12b11cde32b1c0f0c7 (diff)
Remove QSGDistanceFieldGlyphCacheManager
After the previous cleanups, it became clear that this didn't serve much of a purpose, so let's remove it and simplify the implementation as a result. Change-Id: Iae2ff9c46762f0c7bdf4225a2c4df93bc8253902 Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgcontext.cpp')
-rw-r--r--src/quick/scenegraph/qsgcontext.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp
index d52f69c7a3..ff2379ecb5 100644
--- a/src/quick/scenegraph/qsgcontext.cpp
+++ b/src/quick/scenegraph/qsgcontext.cpp
@@ -333,7 +333,6 @@ QSGRendererInterface *QSGContext::rendererInterface(QSGRenderContext *renderCont
QSGRenderContext::QSGRenderContext(QSGContext *context)
: m_sg(context)
- , m_distanceFieldCacheManager(0)
{
}