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author | Gunnar Sletta <gunnar.sletta@nokia.com> | 2012-02-03 11:17:29 +0100 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2012-02-08 14:36:58 +0100 |
commit | 1826294669b1224af69917efc3c387aeae2acdf1 (patch) | |
tree | f5fee198ab69538185558095c9aa83150f637ad0 /src/quick/scenegraph/qsgcontext_p.h | |
parent | f5a43c09dbbf0caece4976303250a7582f6037ec (diff) |
Added QQuickCanvas::setRenderTarget(uint fbo, const QSize &size)
This allows to hook in non-QOpenGLFrameBufferObject FBO's also
Change-Id: I8a2f8f7f15d5a92262bdbb0507b232d7c11fdf25
Reviewed-by: Jani Hautakangas <jani.hautakangas@nokia.com>
Diffstat (limited to 'src/quick/scenegraph/qsgcontext_p.h')
-rw-r--r-- | src/quick/scenegraph/qsgcontext_p.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgcontext_p.h b/src/quick/scenegraph/qsgcontext_p.h index eda1ab61a4..84c293c107 100644 --- a/src/quick/scenegraph/qsgcontext_p.h +++ b/src/quick/scenegraph/qsgcontext_p.h @@ -92,7 +92,7 @@ public: QSGMaterialShader *prepareMaterial(QSGMaterial *material); - virtual void renderNextFrame(QSGRenderer *renderer, QOpenGLFramebufferObject *fbo = 0); + virtual void renderNextFrame(QSGRenderer *renderer, GLuint fboId); virtual QSGDistanceFieldGlyphCache *createDistanceFieldGlyphCache(const QRawFont &font); |