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authorGunnar Sletta <gunnar.sletta@nokia.com>2012-01-09 08:43:34 +0100
committerQt by Nokia <qt-info@nokia.com>2012-01-13 09:27:22 +0100
commitc3b4d679684434d318c75474f426d5c61a4b239c (patch)
tree4f512ff74a2ab1fa957db2a123c447156a83df69 /src/quick/scenegraph/qsgcontext_p.h
parentc194b012182c3ae495bb7a740f02a5a9f5b3c3b3 (diff)
Reintroduce plugin support for asynchronous hardware specific textures
Change-Id: Iad36542d2137e7a6470009c308ece3de389907c1 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Diffstat (limited to 'src/quick/scenegraph/qsgcontext_p.h')
-rw-r--r--src/quick/scenegraph/qsgcontext_p.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/quick/scenegraph/qsgcontext_p.h b/src/quick/scenegraph/qsgcontext_p.h
index 0d69a4fb47..5e9aadec35 100644
--- a/src/quick/scenegraph/qsgcontext_p.h
+++ b/src/quick/scenegraph/qsgcontext_p.h
@@ -102,11 +102,6 @@ public:
virtual QSGGlyphNode *createGlyphNode();
virtual QSGRenderer *createRenderer();
- virtual bool canDecodeImageToTexture() const;
- virtual QSGTexture *decodeImageToTexture(QIODevice *dev,
- QSize *size,
- const QSize &requestSize);
-
virtual QSGTexture *createTexture(const QImage &image = QImage()) const;
virtual QSize minimumFBOSize() const;
@@ -127,6 +122,8 @@ public:
virtual QAnimationDriver *createAnimationDriver(QObject *parent);
+ static QDeclarativeTextureFactory *createTextureFactoryFromImage(const QImage &image);
+
public slots:
void textureFactoryDestroyed(QObject *o);