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authorGunnar Sletta <gunnar.sletta@jollamobile.com>2014-06-27 07:35:18 +0200
committerGunnar Sletta <gunnar.sletta@jollamobile.com>2014-07-01 14:18:39 +0200
commitc67af3861f8ecec0eb16808d6d4984eef89db5d1 (patch)
treec3a46c1011f672d705f1346bce58ab82d641c4aa /src/quick/scenegraph/qsgcontext_p.h
parent2b0f8a7b8c414c9afe383178a768cbac33f5baae (diff)
Avoid deadlock during window hiding.
Because we do event processing in polishAndSync, hide() or handleObscurity() might have been called by the time we continue execution. We already handled that windowDestroyed() was called. Change-Id: If45bcf3fa18cef1a60ca31bc26d3830045f581d9 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Diffstat (limited to 'src/quick/scenegraph/qsgcontext_p.h')
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