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authorTor Arne Vestbø <tor.arne.vestbo@digia.com>2014-01-27 14:34:10 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-01-27 20:00:25 +0100
commitc39e6e89a50b5a3d2618a6c5a20950f19a0f7dfc (patch)
tree26c694ea0991190bc63747eee2168a2e70046210 /src/quick/scenegraph/qsgcontext_p.h
parent08db29d5b89e05657ac19022f1ff32275201df78 (diff)
Allow renderType: Text.NativeRendering on retina displays/devices
Setting the renderType to Text.NativeRendering might be needed in some cases where distance-field does not produce the expected results, such as for emoji characters or really large fonts. These use cases are valid on retina displays as well, so having the setter second-guess the request from the user to use native rendering is not ideal. Change-Id: I7c6049766e60574487c29de07fbd5c100ec69a2a Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com> Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'src/quick/scenegraph/qsgcontext_p.h')
0 files changed, 0 insertions, 0 deletions