diff options
author | Jocelyn Turcotte <jocelyn.turcotte@digia.com> | 2014-07-01 19:19:56 +0200 |
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committer | Jocelyn Turcotte <jocelyn.turcotte@digia.com> | 2014-08-01 13:49:46 +0200 |
commit | 78923902089d0a70c096e5f47f42e24fbcd4fa56 (patch) | |
tree | cdf04742cba0cf0ae956129e80996f9eef51c070 /src/quick/scenegraph/qsgcontext_p.h | |
parent | 6e70fa5ee8d0433dbb0d42378bce10db18b05fab (diff) |
Expose the scene graph publically through a QSGEngine class
This change wraps QSGRenderContext and QSGContext in a new QSGEngine
class, and expose a public interface of QSGRenderer through a
QSGAbstractRenderer to make it usable on a standalone window or FBO.
Change-Id: I2d41187472424f5ea64650a006bcd61f2711f6b9
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'src/quick/scenegraph/qsgcontext_p.h')
-rw-r--r-- | src/quick/scenegraph/qsgcontext_p.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgcontext_p.h b/src/quick/scenegraph/qsgcontext_p.h index faad57b893..7113ef8530 100644 --- a/src/quick/scenegraph/qsgcontext_p.h +++ b/src/quick/scenegraph/qsgcontext_p.h @@ -97,6 +97,7 @@ public: QOpenGLContext *openglContext() const { return m_gl; } QSGContext *sceneGraphContext() const { return m_sg; } + bool isValid() const { return m_gl; } virtual void initialize(QOpenGLContext *context); virtual void invalidate(); @@ -117,6 +118,7 @@ public: virtual void compile(QSGMaterialShader *shader, QSGMaterial *material, const char *vertexCode = 0, const char *fragmentCode = 0); virtual void initialize(QSGMaterialShader *shader); + void setAttachToGLContext(bool attach); void registerFontengineForCleanup(QFontEngine *engine); static QSGRenderContext *from(QOpenGLContext *context); @@ -146,6 +148,7 @@ protected: bool m_brokenIBOs; bool m_serializedRender; + bool m_attachToGLContext; }; |