diff options
author | Andy Nichols <andy.nichols@digia.com> | 2014-08-19 16:08:23 +0200 |
---|---|---|
committer | Simon Hausmann <simon.hausmann@digia.com> | 2014-08-27 08:13:46 +0200 |
commit | 9ae3e24e339b6f9b1f4f3bcf66d76b8f045932e7 (patch) | |
tree | 608d814a6dc576782590d6dde7ac12410b9ee8e1 /src/quick/scenegraph/qsgcontext_p.h | |
parent | bfee76bdc96cfa8b4decf6d099ff690446d2f8eb (diff) |
Added QSGPainterNode abstraction to QSGAdaptationLayer
This allows the scenegraph backend to customize how QSGPainterNodes are
rendered.
Change-Id: I640dcf121d0be6bda615cf30591d502329fc89d0
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Diffstat (limited to 'src/quick/scenegraph/qsgcontext_p.h')
-rw-r--r-- | src/quick/scenegraph/qsgcontext_p.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgcontext_p.h b/src/quick/scenegraph/qsgcontext_p.h index 12b26b47be..184b8248d5 100644 --- a/src/quick/scenegraph/qsgcontext_p.h +++ b/src/quick/scenegraph/qsgcontext_p.h @@ -55,6 +55,7 @@ namespace QSGAtlasTexture { class QSGContextPrivate; class QSGRectangleNode; class QSGImageNode; +class QSGPainterNode; class QSGGlyphNode; class QSGNinePatchNode; class QSGRenderer; @@ -72,6 +73,7 @@ class QOpenGLFramebufferObject; class QQuickTextureFactory; class QSGDistanceFieldGlyphCacheManager; class QSGContext; +class QQuickPaintedItem; Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_TIME_RENDERLOOP) Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_TIME_COMPILATION) @@ -169,6 +171,7 @@ public: QSGRectangleNode *createRectangleNode(const QRectF &rect, const QColor &c); virtual QSGRectangleNode *createRectangleNode(); virtual QSGImageNode *createImageNode(); + virtual QSGPainterNode *createPainterNode(QQuickPaintedItem *item); virtual QSGGlyphNode *createGlyphNode(QSGRenderContext *rc, bool preferNativeGlyphNode); virtual QSGNinePatchNode *createNinePatchNode(); virtual QSGLayer *createLayer(QSGRenderContext *renderContext); |