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authorMatthew Vogt <matthew.vogt@nokia.com>2012-02-16 14:43:03 +1000
committerQt by Nokia <qt-info@nokia.com>2012-02-24 04:51:31 +0100
commitb855240b782395f94315f43ea3e7e182299fac48 (patch)
treebc594c04449be8cd14cd0ab0bb72dafc2be0ffb2 /src/quick/scenegraph/qsgcontext_p.h
parent6a42a6e0a9a1abdda0d07a5a20b4ac7e45348684 (diff)
Rename QDeclarative symbols to QQuick and QQml
Symbols beginning with QDeclarative are already exported by the quick1 module. Users can apply the bin/rename-qtdeclarative-symbols.sh script to modify client code using the previous names of the renamed symbols. Task-number: QTBUG-23737 Change-Id: Ifaa482663767634931e8711a8e9bf6e404859e66 Reviewed-by: Martin Jones <martin.jones@nokia.com>
Diffstat (limited to 'src/quick/scenegraph/qsgcontext_p.h')
-rw-r--r--src/quick/scenegraph/qsgcontext_p.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/quick/scenegraph/qsgcontext_p.h b/src/quick/scenegraph/qsgcontext_p.h
index 7fa3838db9..0f8b5ae1de 100644
--- a/src/quick/scenegraph/qsgcontext_p.h
+++ b/src/quick/scenegraph/qsgcontext_p.h
@@ -3,7 +3,7 @@
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
-** This file is part of the QtDeclarative module of the Qt Toolkit.
+** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
@@ -72,7 +72,7 @@ class QSGEngine;
class QOpenGLContext;
class QOpenGLFramebufferObject;
-class QDeclarativeTextureFactory;
+class QQuickTextureFactory;
class Q_QUICK_EXPORT QSGContext : public QObject
{
@@ -106,7 +106,7 @@ public:
virtual QSurfaceFormat defaultSurfaceFormat() const;
- QSGTexture *textureForFactory(QDeclarativeTextureFactory *factory, QQuickCanvas *canvas);
+ QSGTexture *textureForFactory(QQuickTextureFactory *factory, QQuickCanvas *canvas);
static QSGContext *createDefaultContext();
@@ -121,7 +121,7 @@ public:
virtual QAnimationDriver *createAnimationDriver(QObject *parent);
- static QDeclarativeTextureFactory *createTextureFactoryFromImage(const QImage &image);
+ static QQuickTextureFactory *createTextureFactoryFromImage(const QImage &image);
public slots: