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authorSimon Hausmann <simon.hausmann@digia.com>2014-02-18 09:58:57 +0100
committerSimon Hausmann <simon.hausmann@digia.com>2014-02-18 09:58:57 +0100
commitba9ca0e3d64c46fc63cdbc62f3e4a96e36a842f8 (patch)
treef9631624c841281302a2a546fbcc06a2375f410e /src/quick/scenegraph/qsgcontext_p.h
parenta65b8785621ebf58f34eb0c1759376fc0a1117c7 (diff)
parent464bd2bf975797241213191a374e70431c5c3763 (diff)
Merge remote-tracking branch 'origin/stable' into dev
Conflicts: src/qml/jsruntime/qv4functionobject.cpp src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h Change-Id: Id164f6c3b45501aa466908659ec4e3b957323753
Diffstat (limited to 'src/quick/scenegraph/qsgcontext_p.h')
-rw-r--r--src/quick/scenegraph/qsgcontext_p.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgcontext_p.h b/src/quick/scenegraph/qsgcontext_p.h
index 3b58cecd6a..f8d5588649 100644
--- a/src/quick/scenegraph/qsgcontext_p.h
+++ b/src/quick/scenegraph/qsgcontext_p.h
@@ -106,6 +106,9 @@ public:
virtual QSGTexture *createTextureNoAtlas(const QImage &image) const;
virtual QSGRenderer *createRenderer();
+ virtual void compile(QSGMaterialShader *shader, QSGMaterial *material, const char *vertexCode = 0, const char *fragmentCode = 0);
+ virtual void initialize(QSGMaterialShader *shader);
+
void registerFontengineForCleanup(QFontEngine *engine);
static QSGRenderContext *from(QOpenGLContext *context);