diff options
author | Lars Knoll <lars.knoll@digia.com> | 2014-08-08 20:29:19 +0200 |
---|---|---|
committer | Simon Hausmann <simon.hausmann@digia.com> | 2014-08-13 15:03:51 +0200 |
commit | fb339b21b8a24b835cea7a057c47b7c5ad80dd72 (patch) | |
tree | 5ad9ff6bb107073acc7ae16bfaf7801fd10f7714 /src/quick/scenegraph/qsgcontext_p.h | |
parent | 2b3de73defd4fca0888b5c2824c73d4fc26d6f7c (diff) |
Create rectangle nodes in the text editing through the context
Unfortunately we can't re-use the QSGSimpleRectNode, as it doesn't provide us
with virtual methods to move it's creation into the context. But's since it's
only 20 lines of code anyway, this is still a nice cleanup. And it also allows
the re-use of any optimizations in the renderer for QSGRectangleNode.
Change-Id: I957777fbbeb0a994a9c257baf3bfe87fce8cc9e8
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Diffstat (limited to 'src/quick/scenegraph/qsgcontext_p.h')
-rw-r--r-- | src/quick/scenegraph/qsgcontext_p.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgcontext_p.h b/src/quick/scenegraph/qsgcontext_p.h index cd69180c56..abf1abd4c0 100644 --- a/src/quick/scenegraph/qsgcontext_p.h +++ b/src/quick/scenegraph/qsgcontext_p.h @@ -172,6 +172,7 @@ public: virtual void renderContextInvalidated(QSGRenderContext *renderContext); virtual QSGRenderContext *createRenderContext(); + QSGRectangleNode *createRectangleNode(const QRectF &rect, const QColor &c); virtual QSGRectangleNode *createRectangleNode(); virtual QSGImageNode *createImageNode(); virtual QSGGlyphNode *createGlyphNode(QSGRenderContext *rc, bool preferNativeGlyphNode); |