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authorKim Motoyoshi Kalland <kim.kalland@nokia.com>2012-09-04 16:25:25 +0200
committerQt by Nokia <qt-info@nokia.com>2012-09-05 11:13:56 +0200
commit8c5b720d707d6d36cdb5f6df1645c3045be48680 (patch)
tree5366de3bbc9a6a8f9939cd46246ad7bb7c0eb735 /src/quick/scenegraph/qsgcontextplugin.cpp
parent3f0ebc440a38bed7f9cd130b3934620d57734241 (diff)
Doc: Fix some documentation issues.
Change-Id: I0f7e60fd6060381bd8790dfaacc3a39a890a0fe7 Reviewed-by: aavit <qt_aavit@ovi.com>
Diffstat (limited to 'src/quick/scenegraph/qsgcontextplugin.cpp')
-rw-r--r--src/quick/scenegraph/qsgcontextplugin.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/quick/scenegraph/qsgcontextplugin.cpp b/src/quick/scenegraph/qsgcontextplugin.cpp
index 7e0ae1e383..73cfc639e4 100644
--- a/src/quick/scenegraph/qsgcontextplugin.cpp
+++ b/src/quick/scenegraph/qsgcontextplugin.cpp
@@ -137,8 +137,6 @@ QSGContext *QSGContext::createDefaultContext()
/*!
- \fn QQuickTextureFactory *createTextureFactoryFromImage(const QImage &image)
-
Calls into the scene graph adaptation if available and creates a texture
factory. The primary purpose of this function is to reimplement hardware
specific asynchronous texture frameskip-less uploads that can happen on
@@ -155,8 +153,6 @@ QQuickTextureFactory *QSGContext::createTextureFactoryFromImage(const QImage &im
/*!
- \fn QQuickWindowManager *createWindowManager()
-
Calls into the scene graph adaptation if available and creates a hardware
specific window manager.
*/