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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-05-06 18:25:23 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-06-02 15:44:33 +0200
commitbfa9e94600d4decdf0dfe8e522a5bf468a4a512e (patch)
tree6c9b925a053f1d4c74034e5078fc4810238ea894 /src/quick/scenegraph/qsgdefaultcontext.cpp
parent2efc801a13c775cd2377001fe3362e94edc0e97b (diff)
Remove OpenGL FBO references in QQuickWindow and the renderer API
setRenderTarget(GLuint), setRenderTarget(QQuickFramebufferObject*), renderScene(uint fboId), QSGBindable, etc. are now removed. This leads to a simpler and cleaner interface in QSGAbstractRenderer and QSGRenderer because the somewhat weird renderScene() overloading (where one version is virtual, while the other isn't) is now avoided, with just a single renderScene() virtual now. Task-number: QTBUG-84040 Change-Id: I0ce5a159a557688bdfcb7cacf8a9d12d6fd970d1 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultcontext.cpp')
-rw-r--r--src/quick/scenegraph/qsgdefaultcontext.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgdefaultcontext.cpp b/src/quick/scenegraph/qsgdefaultcontext.cpp
index 5204c3ecfc..fee1a8449e 100644
--- a/src/quick/scenegraph/qsgdefaultcontext.cpp
+++ b/src/quick/scenegraph/qsgdefaultcontext.cpp
@@ -57,7 +57,6 @@
#include <QtQuick/private/qsgrhishadereffectnode_p.h>
#include <QOpenGLContext>
-#include <QOpenGLFramebufferObject>
#include <QtQuick/private/qquickwindow_p.h>
#include <QtQuick/private/qquickitem_p.h>