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author | Friedemann Kleint <Friedemann.Kleint@theqtcompany.com> | 2015-02-23 13:45:44 +0100 |
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committer | Friedemann Kleint <Friedemann.Kleint@theqtcompany.com> | 2015-02-26 15:13:40 +0000 |
commit | 3b5447661a2c9b4bbced202e116a7edeaaf9a065 (patch) | |
tree | ff7486e826942ac5339135913521bb28cf5ceb37 /src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp | |
parent | 5163c11952a39458dd6d7ba10391c2b39ccdf86a (diff) |
QtQuick: Micro-optimize iterator loops.
Avoid repeated instantiation of end() in loops, use variable instead.
Change-Id: I6ab1fe2b82406d5ee91710a0333587ffb82c04d4
Reviewed-by: Erik Verbruggen <erik.verbruggen@theqtcompany.com>
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp index 16745c18d5..b705ef48af 100644 --- a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp +++ b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp @@ -146,7 +146,10 @@ void QSGDefaultDistanceFieldGlyphCache::requestGlyphs(const QSet<glyph_t> &glyph void QSGDefaultDistanceFieldGlyphCache::storeGlyphs(const QList<QDistanceField> &glyphs) { - QHash<TextureInfo *, QVector<glyph_t> > glyphTextures; + typedef QHash<TextureInfo *, QVector<glyph_t> > GlyphTextureHash; + typedef GlyphTextureHash::const_iterator GlyphTextureHashConstIt; + + GlyphTextureHash glyphTextures; GLint alignment = 4; // default value m_funcs->glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); @@ -203,8 +206,7 @@ void QSGDefaultDistanceFieldGlyphCache::storeGlyphs(const QList<QDistanceField> // restore to previous alignment m_funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); - QHash<TextureInfo *, QVector<glyph_t> >::const_iterator i; - for (i = glyphTextures.constBegin(); i != glyphTextures.constEnd(); ++i) { + for (GlyphTextureHashConstIt i = glyphTextures.constBegin(), cend = glyphTextures.constEnd(); i != cend; ++i) { Texture t; t.textureId = i.key()->texture; t.size = i.key()->size; |