diff options
author | Laszlo Agocs <laszlo.agocs@digia.com> | 2014-02-03 17:36:55 +0100 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-03-18 21:00:00 +0100 |
commit | a2e92f6dee12320a58a4bcc95c14649b27804427 (patch) | |
tree | 3198365f9f7ca75cc3c4bd23340bb5fe15ee63a5 /src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp | |
parent | 337524714cad51934879d817564c5d58e6dbd0c0 (diff) |
Dynamic GL in Quick
The counterpart to I716fdebb. Implements the dynamic path
in scenegraph.
Task-number: QTBUG-36483
Change-Id: I2dc613ba84560b7b8e36d3cd1da61c050ab08db0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp index a625eebd5d..18142cc585 100644 --- a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp +++ b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp @@ -231,7 +231,8 @@ void QSGDefaultDistanceFieldGlyphCache::createTexture(TextureInfo *texInfo, int glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); #if !defined(QT_OPENGL_ES_2) - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); + if (!QOpenGLContext::currentContext()->isES()) + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); const GLint internalFormat = isCoreProfile() ? GL_R8 : GL_ALPHA; const GLenum format = isCoreProfile() ? GL_RED : GL_ALPHA; #else @@ -373,7 +374,8 @@ void QSGDefaultDistanceFieldGlyphCache::resizeTexture(TextureInfo *texInfo, int glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); #if !defined(QT_OPENGL_ES_2) - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); + if (!ctx->isES()) + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); #endif glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, oldWidth, oldHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |