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authorLiang Jian <jianliang79@gmail.com>2014-05-28 12:48:56 +0800
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-05-28 16:23:04 +0200
commitb5cab0515bf316d60ec6dca25b699872d4daeb45 (patch)
tree615e99da4afd57d290c9abc9a0eb2ba45c488183 /src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
parent9bdd35b4efc41b687f151882630a3217e83eb710 (diff)
Fix QSGPlainTexture object leak
Delete m_texture in the destructor of QSGTextMaskMaterial class Change-Id: I0f3c59d2c5f094dcbc02eafa6ed782d16315eb44 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultglyphnode_p.cpp')
-rw-r--r--src/quick/scenegraph/qsgdefaultglyphnode_p.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
index cd462f2fb8..86befa0b3b 100644
--- a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
+++ b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
@@ -348,6 +348,7 @@ QSGTextMaskMaterial::QSGTextMaskMaterial(const QRawFont &font, QFontEngine::Glyp
QSGTextMaskMaterial::~QSGTextMaskMaterial()
{
+ delete m_texture;
}
void QSGTextMaskMaterial::init(QFontEngine::GlyphFormat glyphFormat)