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authorLiang Qi <liang.qi@qt.io>2019-07-26 14:35:05 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2019-07-26 17:05:34 +0200
commitd526a72c44cf3ed8d53c8d2b1c08dc5e7f1afe61 (patch)
tree63095d57f307bb9b90ab90e5dde98ae23e539c46 /src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
parentcbe445dd915760d81a467b5285bacd208e44e365 (diff)
parentaeec2f94c376c9a0e84bbbb3be4652384c7da113 (diff)
Merge remote-tracking branch 'origin/5.13' into dev
Conflicts: src/quick/handlers/qquickpointerdevicehandler.cpp src/quick/scenegraph/qsgdefaultglyphnode.cpp src/quick/scenegraph/qsgdefaultglyphnode_p.cpp src/quick/scenegraph/qsgdefaultglyphnode_p_p.h tests/auto/qml/qjsengine/tst_qjsengine.cpp Done-With: Jan Arve Sæther <jan-arve.saether@qt.io> Done-With: Laszlo Agocs <laszlo.agocs@qt.io> Change-Id: I35749152f8dce44b9af8d52b1283629879010f11
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultglyphnode_p.cpp')
-rw-r--r--src/quick/scenegraph/qsgdefaultglyphnode_p.cpp31
1 files changed, 25 insertions, 6 deletions
diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
index 8ce469b39b..5a66f1dfef 100644
--- a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
+++ b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
@@ -687,11 +687,12 @@ public:
// ***** common material stuff
-QSGTextMaskMaterial::QSGTextMaskMaterial(QSGRenderContext *rc, const QRawFont &font, QFontEngine::GlyphFormat glyphFormat)
+QSGTextMaskMaterial::QSGTextMaskMaterial(QSGRenderContext *rc, const QVector4D &color, const QRawFont &font, QFontEngine::GlyphFormat glyphFormat)
: m_rc(qobject_cast<QSGDefaultRenderContext *>(rc))
, m_texture(nullptr)
, m_glyphCache(nullptr)
, m_font(font)
+ , m_color(color)
{
init(glyphFormat);
}
@@ -701,6 +702,19 @@ QSGTextMaskMaterial::~QSGTextMaskMaterial()
delete m_texture;
}
+void QSGTextMaskMaterial::setColor(const QVector4D &color)
+{
+ if (m_color == color)
+ return;
+
+ m_color = color;
+
+ // If it is an RGB cache, then the pen color is actually part of the cache key
+ // so it has to be updated
+ if (m_glyphCache != nullptr && m_glyphCache->glyphFormat() == QFontEngine::Format_ARGB)
+ updateCache(QFontEngine::Format_ARGB);
+}
+
void QSGTextMaskMaterial::init(QFontEngine::GlyphFormat glyphFormat)
{
Q_ASSERT(m_font.isValid());
@@ -711,6 +725,11 @@ void QSGTextMaskMaterial::init(QFontEngine::GlyphFormat glyphFormat)
Q_ASSERT(m_rc);
m_rhi = m_rc->rhi();
+ updateCache(glyphFormat);
+}
+
+void QSGTextMaskMaterial::updateCache(QFontEngine::GlyphFormat glyphFormat)
+{
// The following piece of code will read/write to the font engine's caches,
// potentially from different threads. However, this is safe because this
// code is only called from QQuickItem::updatePaintNode() which is called
@@ -745,13 +764,13 @@ void QSGTextMaskMaterial::init(QFontEngine::GlyphFormat glyphFormat)
if (!fontEngine->supportsTransformation(glyphCacheTransform))
glyphCacheTransform = QTransform();
- m_glyphCache = fontEngine->glyphCache(cacheKey, glyphFormat, glyphCacheTransform);
-
+ //QColor color = glyphFormat == QFontEngine::Format_ARGB ? QColor::fromRgbF(m_color.x(), m_color.y(), m_color.z(), m_color.w()) : QColor();
+ m_glyphCache = fontEngine->glyphCache(cacheKey, glyphFormat, glyphCacheTransform); // ### restore color arg when merges are done
if (!m_glyphCache || int(m_glyphCache->glyphFormat()) != glyphFormat) {
if (m_rhi)
- m_glyphCache = new QSGRhiTextureGlyphCache(m_rhi, glyphFormat, glyphCacheTransform);
+ m_glyphCache = new QSGRhiTextureGlyphCache(m_rhi, glyphFormat, glyphCacheTransform); // ### color
else
- m_glyphCache = new QOpenGLTextureGlyphCache(glyphFormat, glyphCacheTransform);
+ m_glyphCache = new QOpenGLTextureGlyphCache(glyphFormat, glyphCacheTransform); // ### restore color arg when merges are done
fontEngine->setGlyphCache(cacheKey, m_glyphCache.data());
m_rc->registerFontengineForCleanup(fontEngine);
@@ -963,7 +982,7 @@ bool QSGTextMaskMaterial::ensureUpToDate()
QSGStyledTextMaterial::QSGStyledTextMaterial(QSGRenderContext *rc, const QRawFont &font)
- : QSGTextMaskMaterial(rc, font, QFontEngine::Format_A8)
+ : QSGTextMaskMaterial(rc, QVector4D(), font, QFontEngine::Format_A8)
{
}