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authorKevin Funk <kevin.funk@kdab.com>2017-09-24 23:54:56 +0200
committerKevin Funk <kevin.funk@kdab.com>2017-09-27 08:37:48 +0000
commitd8b0ad35065e7edc10140bd28f5485dd3a162ab1 (patch)
treedc76df22c4e2b2f2499644986b1f1e2cb833c69a /src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
parent11d34cc67d6db1c0acb9db2f4b105d0cd538fb65 (diff)
Replace Q_NULLPTR with nullptr
Change-Id: I0c01862dbb475494c84e39c695cb563df8cbcfa8 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultglyphnode_p.cpp')
-rw-r--r--src/quick/scenegraph/qsgdefaultglyphnode_p.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
index e176232404..0169f097bc 100644
--- a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
+++ b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
@@ -310,7 +310,7 @@ void QSG32BitColorTextShader::updateState(const RenderState &state, QSGMaterial
QSGTextMaskMaterial *material = static_cast<QSGTextMaskMaterial *>(newEffect);
QSGTextMaskMaterial *oldMaterial = static_cast<QSGTextMaskMaterial *>(oldEffect);
- if (oldMaterial == Q_NULLPTR || material->color() != oldMaterial->color() || state.isOpacityDirty()) {
+ if (oldMaterial == nullptr || material->color() != oldMaterial->color() || state.isOpacityDirty()) {
float opacity = material->color().w() * state.opacity();
program()->setUniformValue(m_color_id, opacity);
}