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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-03-15 11:36:52 +0100
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-03-17 13:37:24 +0000
commit2401162f340bb50b58de701eede0b55c43753185 (patch)
tree5e83bd383db26403231875bf1225ff850c1fbc54 /src/quick/scenegraph/qsgdefaultglyphnode_p.h
parent843f72bd317f195ee31921acf8132074a7c50d4a (diff)
D3D12: Text enablers
Enablers for native text rendering. Distance field support is postponed for the time being. The main feature here is the revised texture handling where it is now possible to schedule the update of multiple sub-regions from a list of QImages. BGRA is now used where appropriate, meaning for example that RGB32 needs no QImage conversion anymore. The skeletons of the glyph nodes, the basic text material and the glyph cache are added as well. Also fixes cleanup when closing the window by properly reimplementing invalidate() in the rendercontext. The default rectangle, image and glyph nodes are refactored a bit once again: QSGBasicSomethingNode is now the common (albeit optional), abstract class, living in its own file, whereas QSGDefaultSomethingNode is the GL-specific one, like before. This prepares the future renaming for QSGDefault -> QSGOpenGL. Change-Id: I6dbb4ece10be39fd214bb64082d79607389e3e6e Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultglyphnode_p.h')
-rw-r--r--src/quick/scenegraph/qsgdefaultglyphnode_p.h32
1 files changed, 4 insertions, 28 deletions
diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p.h b/src/quick/scenegraph/qsgdefaultglyphnode_p.h
index 4efeaea373..0eb7a4e4bd 100644
--- a/src/quick/scenegraph/qsgdefaultglyphnode_p.h
+++ b/src/quick/scenegraph/qsgdefaultglyphnode_p.h
@@ -52,39 +52,15 @@
//
#include <private/qsgadaptationlayer_p.h>
-#include <QtQuick/qsgnode.h>
+#include <private/qsgbasicglyphnode_p.h>
QT_BEGIN_NAMESPACE
-class QGlyphs;
-class QSGTextMaskMaterial;
-class QSGDefaultGlyphNode: public QSGGlyphNode
+class QSGDefaultGlyphNode : public QSGBasicGlyphNode
{
public:
- QSGDefaultGlyphNode();
- virtual ~QSGDefaultGlyphNode();
-
- virtual QPointF baseLine() const { return m_baseLine; }
- virtual void setGlyphs(const QPointF &position, const QGlyphRun &glyphs);
- virtual void setColor(const QColor &color);
-
- virtual void setPreferredAntialiasingMode(AntialiasingMode) { }
- virtual void setStyle(QQuickText::TextStyle);
- virtual void setStyleColor(const QColor &);
-
- virtual void update();
-
-protected:
- QGlyphRun m_glyphs;
- QPointF m_position;
- QColor m_color;
- QQuickText::TextStyle m_style;
- QColor m_styleColor;
-
- QPointF m_baseLine;
- QSGTextMaskMaterial *m_material;
-
- QSGGeometry m_geometry;
+ void setMaterialColor(const QColor &color) override;
+ void update() override;
};
QT_END_NAMESPACE