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authorOswald Buddenhagen <oswald.buddenhagen@digia.com>2014-09-11 10:44:17 +0200
committerOswald Buddenhagen <oswald.buddenhagen@digia.com>2014-09-11 10:44:17 +0200
commit22fcb0efbe0644f5bd29e9538ebb76fa0dbc37b3 (patch)
tree523582d6d950035b90bddbfb778302abe3fb2599 /src/quick/scenegraph/qsgdefaultlayer_p.h
parent57459d769e10170aea4e084917c1fb7267278aa2 (diff)
parentc6a71e297447e27d49fce6a3ec3e28c303ec7042 (diff)
Merge remote-tracking branch 'origin/5.4' into dev
Conflicts: src/quick/items/qquickpainteditem.h src/quick/items/qquickshadereffectsource.cpp src/quick/items/qquickshadereffectsource_p.h Change-Id: If98096443afe85fc4370cef971eace050006a61b
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultlayer_p.h')
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diff --git a/src/quick/scenegraph/qsgdefaultlayer_p.h b/src/quick/scenegraph/qsgdefaultlayer_p.h
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+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#ifndef QSGDEFAULTLAYER_P_H
+#define QSGDEFAULTLAYER_P_H
+
+#include <private/qsgadaptationlayer_p.h>
+#include <private/qsgcontext_p.h>
+#include <qsgsimplerectnode.h>
+
+#define QSG_DEBUG_FBO_OVERLAY
+
+class Q_QUICK_PRIVATE_EXPORT QSGDefaultLayer : public QSGLayer
+{
+ Q_OBJECT
+public:
+ QSGDefaultLayer(QSGRenderContext *context);
+ ~QSGDefaultLayer();
+
+ bool updateTexture() Q_DECL_OVERRIDE;
+
+ // The item's "paint node", not effect node.
+ QSGNode *item() const { return m_item; }
+ void setItem(QSGNode *item);
+
+ void setShaderSourceNode(QSGNode *node) { m_shaderSourceNode = node; }
+
+ QRectF rect() const { return m_rect; }
+ void setRect(const QRectF &rect);
+
+ QSize size() const { return m_size; }
+ void setSize(const QSize &size);
+
+ void setHasMipmaps(bool mipmap);
+
+ void bind();
+
+ bool hasAlphaChannel() const;
+ bool hasMipmaps() const;
+ int textureId() const;
+ QSize textureSize() const { return m_size; }
+
+ GLenum format() const { return m_format; }
+ void setFormat(GLenum format);
+
+ bool live() const { return bool(m_live); }
+ void setLive(bool live);
+
+ bool recursive() const { return bool(m_recursive); }
+ void setRecursive(bool recursive);
+
+ void setDevicePixelRatio(qreal ratio) { m_device_pixel_ratio = ratio; }
+
+ void scheduleUpdate();
+
+ QImage toImage() const;
+
+public Q_SLOTS:
+ void markDirtyTexture();
+ void invalidated();
+
+private:
+ void grab();
+
+ QSGNode *m_item;
+ QSGNode *m_shaderSourceNode;
+ QRectF m_rect;
+ QSize m_size;
+ qreal m_device_pixel_ratio;
+ GLenum m_format;
+
+ QSGRenderer *m_renderer;
+ QOpenGLFramebufferObject *m_fbo;
+ QOpenGLFramebufferObject *m_secondaryFbo;
+ QSharedPointer<QSGDepthStencilBuffer> m_depthStencilBuffer;
+
+ GLuint m_transparentTexture;
+
+#ifdef QSG_DEBUG_FBO_OVERLAY
+ QSGSimpleRectNode *m_debugOverlay;
+#endif
+
+ QSGRenderContext *m_context;
+
+ uint m_mipmap : 1;
+ uint m_live : 1;
+ uint m_recursive : 1;
+ uint m_dirtyTexture : 1;
+ uint m_multisamplingChecked : 1;
+ uint m_multisampling : 1;
+ uint m_grab : 1;
+};
+
+#endif // QSGDEFAULTLAYER_P_H