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authorMiikka Heikkinen <miikka.heikkinen@theqtcompany.com>2015-08-10 14:33:14 +0300
committerMiikka Heikkinen <miikka.heikkinen@theqtcompany.com>2015-08-20 09:49:18 +0000
commit3f4d7a755585f1b79c7e9675220b8210f10f358e (patch)
tree50e4e4faef56413bede418bcf495ca7fe41677ba /src/quick/scenegraph/qsgdefaultlayer_p.h
parent04f30db289225e700fe99c163f53f0dd7e920caf (diff)
Add possibility to mirror ShaderEffectSource generated textures
Using textures generated by ShaderEffectSource items (or Item.layer) with custom OpenGL code was non-intuitive due to mismatching coordinate systems, so added a possibility to control the generated texture orientation. [ChangeLog][QtQuick][ShaderEffectSource] Added possibility to mirror generated OpenGL texture. Change-Id: I7c03d8b6fbfc43d69812c15d244200fb8e7c7bb9 Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultlayer_p.h')
-rw-r--r--src/quick/scenegraph/qsgdefaultlayer_p.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgdefaultlayer_p.h b/src/quick/scenegraph/qsgdefaultlayer_p.h
index 0ba7109ef6..7baaed5f67 100644
--- a/src/quick/scenegraph/qsgdefaultlayer_p.h
+++ b/src/quick/scenegraph/qsgdefaultlayer_p.h
@@ -78,10 +78,18 @@ public:
void setDevicePixelRatio(qreal ratio) Q_DECL_OVERRIDE { m_device_pixel_ratio = ratio; }
+ bool mirrorHorizontal() const { return bool(m_mirrorHorizontal); }
+ void setMirrorHorizontal(bool mirror) Q_DECL_OVERRIDE;
+
+ bool mirrorVertical() const { return bool(m_mirrorVertical); }
+ void setMirrorVertical(bool mirror) Q_DECL_OVERRIDE;
+
void scheduleUpdate() Q_DECL_OVERRIDE;
QImage toImage() const Q_DECL_OVERRIDE;
+ QRectF normalizedTextureSubRect() const Q_DECL_OVERRIDE;
+
public Q_SLOTS:
void markDirtyTexture() Q_DECL_OVERRIDE;
void invalidated() Q_DECL_OVERRIDE;
@@ -115,6 +123,8 @@ private:
uint m_multisamplingChecked : 1;
uint m_multisampling : 1;
uint m_grab : 1;
+ uint m_mirrorHorizontal : 1;
+ uint m_mirrorVertical : 1;
};
#endif // QSGDEFAULTLAYER_P_H