diff options
author | Gunnar Sletta <gunnar.sletta@digia.com> | 2013-06-14 19:27:01 +0200 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-06-17 08:33:50 +0200 |
commit | 70cf8ffcf9e32f44740fe717a0811bc905fdb6a1 (patch) | |
tree | 8afeb8aafb7183ca95530fcb3ce84ee1878859b3 /src/quick/scenegraph/qsgdefaultrectanglenode.cpp | |
parent | 76d8f8a5d3a6229c49b072c5872cd99649210107 (diff) |
Prefix internal classes properly and private export them.
Without the private export on these classes, the private
export on the QSGDefaultImageNode and QSGDefaultTextureNode
is useless, as the symbols fail to resolve
Change-Id: I25a265a7669e5f5015c482aa24fe154c2c9a1062
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultrectanglenode.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgdefaultrectanglenode.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/quick/scenegraph/qsgdefaultrectanglenode.cpp b/src/quick/scenegraph/qsgdefaultrectanglenode.cpp index f642ca8d16..76fbbb4209 100644 --- a/src/quick/scenegraph/qsgdefaultrectanglenode.cpp +++ b/src/quick/scenegraph/qsgdefaultrectanglenode.cpp @@ -211,24 +211,24 @@ const char *SmoothColorMaterialShader::fragmentShader() const "}"; } -SmoothColorMaterial::SmoothColorMaterial() +QSGSmoothColorMaterial::QSGSmoothColorMaterial() { setFlag(RequiresFullMatrixExceptTranslate, true); setFlag(Blending, true); } -int SmoothColorMaterial::compare(const QSGMaterial *) const +int QSGSmoothColorMaterial::compare(const QSGMaterial *) const { return 0; } -QSGMaterialType *SmoothColorMaterial::type() const +QSGMaterialType *QSGSmoothColorMaterial::type() const { static QSGMaterialType type; return &type; } -QSGMaterialShader *SmoothColorMaterial::createShader() const +QSGMaterialShader *QSGSmoothColorMaterial::createShader() const { return new SmoothColorMaterialShader; } |