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authorGunnar Sletta <gunnar.sletta@digia.com>2013-06-14 19:27:01 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-06-17 08:33:50 +0200
commit70cf8ffcf9e32f44740fe717a0811bc905fdb6a1 (patch)
tree8afeb8aafb7183ca95530fcb3ce84ee1878859b3 /src/quick/scenegraph/qsgdefaultrectanglenode.cpp
parent76d8f8a5d3a6229c49b072c5872cd99649210107 (diff)
Prefix internal classes properly and private export them.
Without the private export on these classes, the private export on the QSGDefaultImageNode and QSGDefaultTextureNode is useless, as the symbols fail to resolve Change-Id: I25a265a7669e5f5015c482aa24fe154c2c9a1062 Reviewed-by: Alan Alpert <aalpert@blackberry.com>
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultrectanglenode.cpp')
-rw-r--r--src/quick/scenegraph/qsgdefaultrectanglenode.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/quick/scenegraph/qsgdefaultrectanglenode.cpp b/src/quick/scenegraph/qsgdefaultrectanglenode.cpp
index f642ca8d16..76fbbb4209 100644
--- a/src/quick/scenegraph/qsgdefaultrectanglenode.cpp
+++ b/src/quick/scenegraph/qsgdefaultrectanglenode.cpp
@@ -211,24 +211,24 @@ const char *SmoothColorMaterialShader::fragmentShader() const
"}";
}
-SmoothColorMaterial::SmoothColorMaterial()
+QSGSmoothColorMaterial::QSGSmoothColorMaterial()
{
setFlag(RequiresFullMatrixExceptTranslate, true);
setFlag(Blending, true);
}
-int SmoothColorMaterial::compare(const QSGMaterial *) const
+int QSGSmoothColorMaterial::compare(const QSGMaterial *) const
{
return 0;
}
-QSGMaterialType *SmoothColorMaterial::type() const
+QSGMaterialType *QSGSmoothColorMaterial::type() const
{
static QSGMaterialType type;
return &type;
}
-QSGMaterialShader *SmoothColorMaterial::createShader() const
+QSGMaterialShader *QSGSmoothColorMaterial::createShader() const
{
return new SmoothColorMaterialShader;
}