aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/qsgdefaultrectanglenode_p.h
diff options
context:
space:
mode:
authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-03-01 16:51:38 +0100
committerAndy Nichols <andy.nichols@theqtcompany.com>2016-03-04 10:48:28 +0000
commita86a0e9a79ca9d984f07a202c62a46b75956f73e (patch)
treee68b923e42a7e9c91d81892aed320fcfdb0f3c5c /src/quick/scenegraph/qsgdefaultrectanglenode_p.h
parent7d0cdf06a6771e57fb3d70d62076bb9685747879 (diff)
D3D12: Add support for clipping via scissor and stencil
Change-Id: Ie55b9a2fd39d9e11321454a34a21c2a52ff1d23a Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultrectanglenode_p.h')
-rw-r--r--src/quick/scenegraph/qsgdefaultrectanglenode_p.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgdefaultrectanglenode_p.h b/src/quick/scenegraph/qsgdefaultrectanglenode_p.h
index 61bf4fb4ae..f5f3c465b7 100644
--- a/src/quick/scenegraph/qsgdefaultrectanglenode_p.h
+++ b/src/quick/scenegraph/qsgdefaultrectanglenode_p.h
@@ -88,6 +88,7 @@ public:
void update() override;
protected:
+ virtual bool supportsAntialiasing() const { return true; }
virtual void updateMaterialAntialiasing() = 0;
virtual void updateMaterialBlending(QSGNode::DirtyState *state) = 0;