diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2016-06-21 14:44:41 +0200 |
---|---|---|
committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2016-06-22 08:54:45 +0000 |
commit | 1569f46bdcffc9b4af3eed295aa29fa85e33f60c (patch) | |
tree | f85883fb1e9378dffc705a03e5f35146ffd5df1b /src/quick/scenegraph/qsgdefaultrendercontext.cpp | |
parent | 7de18e6f52d6247bddd7bfabe0b2601d7db239b5 (diff) |
Make QSGEngine::initialize backend-independent
Allow calling initialize(nullptr) regardless of which scenegraph backend
is in use.
Change-Id: Ie5965dcd12d423255d5eb85fed255107cac2acb9
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultrendercontext.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgdefaultrendercontext.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgdefaultrendercontext.cpp b/src/quick/scenegraph/qsgdefaultrendercontext.cpp index 92e7f983a0..870c0488c3 100644 --- a/src/quick/scenegraph/qsgdefaultrendercontext.cpp +++ b/src/quick/scenegraph/qsgdefaultrendercontext.cpp @@ -273,7 +273,7 @@ void QSGDefaultRenderContext::initializeShader(QSGMaterialShader *shader) shader->initialize(); } -void QSGDefaultRenderContext::setAttachToGLContext(bool attach) +void QSGDefaultRenderContext::setAttachToGraphicsContext(bool attach) { Q_ASSERT(!isValid()); m_attachToGLContext = attach; |