diff options
author | Shawn Rutledge <shawn.rutledge@qt.io> | 2018-02-21 11:52:59 +0100 |
---|---|---|
committer | Shawn Rutledge <shawn.rutledge@qt.io> | 2018-02-26 13:08:30 +0000 |
commit | 06e962f263a86c4b66e1c6195b3d2615695fea1e (patch) | |
tree | 3669793f9983762538a9cb12a07ce49d461f066d /src/quick/scenegraph/qsgdefaultspritenode.cpp | |
parent | 78e875e6dbd4991fe22c194d8608b3d66c96e036 (diff) |
init variables where they are declared when possible (clang-tidy)
clang-tidy -p compile_commands.json $file -checks='-*,modernize-use-default-member-init,readability-redundant-member-init'
-config='{CheckOptions: [{key: modernize-use-default-member-init.UseAssignment, value: "1"}]}' -header-filter='qtdeclarative' -fix
Change-Id: I705f3235ff129ba68b0d8dad54a083e29fcead5f
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultspritenode.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgdefaultspritenode.cpp | 27 |
1 files changed, 9 insertions, 18 deletions
diff --git a/src/quick/scenegraph/qsgdefaultspritenode.cpp b/src/quick/scenegraph/qsgdefaultspritenode.cpp index c9a9625f2b..8761d99c1f 100644 --- a/src/quick/scenegraph/qsgdefaultspritenode.cpp +++ b/src/quick/scenegraph/qsgdefaultspritenode.cpp @@ -70,26 +70,18 @@ public: return this - static_cast<const QQuickSpriteMaterial *>(other); } - QSGTexture *texture; - - float animT; - float animX1; - float animY1; - float animX2; - float animY2; - float animW; - float animH; + QSGTexture *texture = nullptr; + + float animT = 0.0f; + float animX1 = 0.0f; + float animY1 = 0.0f; + float animX2 = 0.0f; + float animY2 = 0.0f; + float animW = 1.0f; + float animH = 1.0f; }; QQuickSpriteMaterial::QQuickSpriteMaterial() - : texture(nullptr) - , animT(0.0f) - , animX1(0.0f) - , animY1(0.0f) - , animX2(0.0f) - , animY2(0.0f) - , animW(1.0f) - , animH(1.0f) { setFlag(Blending, true); } @@ -103,7 +95,6 @@ class SpriteMaterialData : public QSGMaterialShader { public: SpriteMaterialData() - : QSGMaterialShader() { setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/scenegraph/shaders/sprite.vert")); setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/sprite.frag")); |