diff options
author | Erik Verbruggen <erik.verbruggen@qt.io> | 2018-01-19 09:53:26 +0100 |
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committer | Erik Verbruggen <erik.verbruggen@qt.io> | 2018-01-19 08:57:10 +0000 |
commit | 421a1c5cae9cd17a3fefb6133b0727b29f456eff (patch) | |
tree | 790b358cd7e0907aa18523a607102ba6bad1bf52 /src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp | |
parent | 89c171995b1e86d604809d97456d0f56c8a67416 (diff) |
Remove another call to QOpenGLContext::currentContext()
.. by getting the context from the readily available state.
Change-Id: Ie2819a112b31e080a865c657d0fc63cd1968e7a3
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp index ca91e5d85f..1c88e33b10 100644 --- a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp +++ b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp @@ -181,7 +181,7 @@ void QSGDistanceFieldTextMaterialShader::updateState(const RenderState &state, Q updateTextureScale(QVector2D(1.0 / material->textureSize().width(), 1.0 / material->textureSize().height())); - QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions(); + QOpenGLFunctions *funcs = state.context()->functions(); funcs->glBindTexture(GL_TEXTURE_2D, material->texture()->textureId); if (updated) { |