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authorRobin Burchell <robin.burchell@crimson.no>2017-03-13 18:19:33 +0100
committerRobin Burchell <robin.burchell@crimson.no>2017-03-21 15:22:50 +0000
commitb5903ba46e065b096d7bcc12b11cde32b1c0f0c7 (patch)
tree04dbff0e563b51bf1b2d3c6395ff32f779268b40 /src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp
parent6825b37a48de6a69def38897b03ff7f9974226dd (diff)
QSGDistanceFieldUtil: Remove a layer of indirection
These mysterious setters appear to be unused (and always were, as far as I can see). How useful they are is not entirely clear (as opposed to a patch to the source for instance, and as it's private API anyway, you'd be touching internals to use this. Additionally, removing the indirection makes the code a bit cleaner and more self-contained in my opinion. This removal leaves the value of QSGDistanceFieldGlyphCacheManager in some question to me, given that it's basically a glorified wrapper around QHash. Change-Id: I6d18eb40d8cd00ebe389b4ed53448f3401962ae6 Reviewed-by: Gunnar Sletta <gunnar@crimson.no> Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp')
-rw-r--r--src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp41
1 files changed, 30 insertions, 11 deletions
diff --git a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp
index fc66f2f2cc..153f0a45c5 100644
--- a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp
+++ b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp
@@ -58,7 +58,7 @@ public:
protected:
void initialize() override;
- void updateAlphaRange(ThresholdFunc thresholdFunc, AntialiasingSpreadFunc spreadFunc);
+ void updateAlphaRange();
void updateColor(const QVector4D &c);
void updateTextureScale(const QVector2D &ts);
@@ -98,7 +98,31 @@ QSGDistanceFieldTextMaterialShader::QSGDistanceFieldTextMaterialShader()
setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/distancefieldtext.frag"));
}
-void QSGDistanceFieldTextMaterialShader::updateAlphaRange(ThresholdFunc thresholdFunc, AntialiasingSpreadFunc spreadFunc)
+static float qt_sg_envFloat(const char *name, float defaultValue)
+{
+ if (Q_LIKELY(!qEnvironmentVariableIsSet(name)))
+ return defaultValue;
+ bool ok = false;
+ const float value = qgetenv(name).toFloat(&ok);
+ return ok ? value : defaultValue;
+}
+
+static float thresholdFunc(float glyphScale)
+{
+ static const float base = qt_sg_envFloat("QT_DF_BASE", 0.5f);
+ static const float baseDev = qt_sg_envFloat("QT_DF_BASEDEVIATION", 0.065f);
+ static const float devScaleMin = qt_sg_envFloat("QT_DF_SCALEFORMAXDEV", 0.15f);
+ static const float devScaleMax = qt_sg_envFloat("QT_DF_SCALEFORNODEV", 0.3f);
+ return base - ((qBound(devScaleMin, glyphScale, devScaleMax) - devScaleMin) / (devScaleMax - devScaleMin) * -baseDev + baseDev);
+}
+
+static float spreadFunc(float glyphScale)
+{
+ static const float range = qt_sg_envFloat("QT_DF_RANGE", 0.06f);
+ return range / glyphScale;
+}
+
+void QSGDistanceFieldTextMaterialShader::updateAlphaRange()
{
float combinedScale = m_fontScale * m_matrixScale;
float base = thresholdFunc(combinedScale);
@@ -169,8 +193,7 @@ void QSGDistanceFieldTextMaterialShader::updateState(const RenderState &state, Q
updateRange = true;
}
if (updateRange) {
- updateAlphaRange(material->glyphCache()->manager()->thresholdFunc(),
- material->glyphCache()->manager()->antialiasingSpreadFunc());
+ updateAlphaRange();
}
Q_ASSERT(material->glyphCache());
@@ -334,7 +357,7 @@ public:
protected:
void initialize() override;
- void updateOutlineAlphaRange(ThresholdFunc thresholdFunc, AntialiasingSpreadFunc spreadFunc, int dfRadius);
+ void updateOutlineAlphaRange(int dfRadius);
int m_outlineAlphaMax0_id;
int m_outlineAlphaMax1_id;
@@ -355,9 +378,7 @@ void DistanceFieldOutlineTextMaterialShader::initialize()
m_outlineAlphaMax1_id = program()->uniformLocation("outlineAlphaMax1");
}
-void DistanceFieldOutlineTextMaterialShader::updateOutlineAlphaRange(ThresholdFunc thresholdFunc,
- AntialiasingSpreadFunc spreadFunc,
- int dfRadius)
+void DistanceFieldOutlineTextMaterialShader::updateOutlineAlphaRange(int dfRadius)
{
float combinedScale = m_fontScale * m_matrixScale;
float base = thresholdFunc(combinedScale);
@@ -381,9 +402,7 @@ void DistanceFieldOutlineTextMaterialShader::updateState(const RenderState &stat
if (oldMaterial == 0
|| material->fontScale() != oldMaterial->fontScale()
|| state.isMatrixDirty())
- updateOutlineAlphaRange(material->glyphCache()->manager()->thresholdFunc(),
- material->glyphCache()->manager()->antialiasingSpreadFunc(),
- material->glyphCache()->distanceFieldRadius());
+ updateOutlineAlphaRange(material->glyphCache()->distanceFieldRadius());
}