diff options
author | Liang Qi <liang.qi@theqtcompany.com> | 2016-04-08 11:16:24 +0000 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2016-04-08 11:16:24 +0000 |
commit | dab3fa107fa7b4a82928b71748b857ff85180f1e (patch) | |
tree | 9a1e85401ae6b790209f666441f121bb13d1a7f8 /src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp | |
parent | a889bcb6c3c66a616e73fa5ed3c9d900d7c7d6f5 (diff) | |
parent | 68ba8fe3ccf7abe8d24ba3614f8d7ceb3778de74 (diff) |
Merge "Merge remote-tracking branch 'origin/5.6' into 5.7" into refs/staging/5.7
Diffstat (limited to 'src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp index 6a49c90cc5..ca91e5d85f 100644 --- a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp +++ b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp @@ -94,8 +94,8 @@ QSGDistanceFieldTextMaterialShader::QSGDistanceFieldTextMaterialShader() , m_lastAlphaMin(-1) , m_lastAlphaMax(-1) { - setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/scenegraph/shaders/distancefieldtext.vert")); - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/distancefieldtext.frag")); + setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/scenegraph/shaders/distancefieldtext.vert")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/distancefieldtext.frag")); } void QSGDistanceFieldTextMaterialShader::updateAlphaRange(ThresholdFunc thresholdFunc, AntialiasingSpreadFunc spreadFunc) @@ -345,7 +345,7 @@ DistanceFieldOutlineTextMaterialShader::DistanceFieldOutlineTextMaterialShader() , m_outlineAlphaMax0_id(-1) , m_outlineAlphaMax1_id(-1) { - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/distancefieldoutlinetext.frag")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/distancefieldoutlinetext.frag")); } void DistanceFieldOutlineTextMaterialShader::initialize() @@ -427,8 +427,8 @@ DistanceFieldShiftedStyleTextMaterialShader::DistanceFieldShiftedStyleTextMateri : DistanceFieldStyledTextMaterialShader() , m_shift_id(-1) { - setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/scenegraph/shaders/distancefieldshiftedtext.vert")); - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/distancefieldshiftedtext.frag")); + setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/scenegraph/shaders/distancefieldshiftedtext.vert")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/distancefieldshiftedtext.frag")); } void DistanceFieldShiftedStyleTextMaterialShader::initialize() @@ -507,8 +507,8 @@ QSGHiQSubPixelDistanceFieldTextMaterialShader::QSGHiQSubPixelDistanceFieldTextMa , m_fontScale_id(-1) , m_vecDelta_id(-1) { - setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/scenegraph/shaders/hiqsubpixeldistancefieldtext.vert")); - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/hiqsubpixeldistancefieldtext.frag")); + setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/scenegraph/shaders/hiqsubpixeldistancefieldtext.vert")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/hiqsubpixeldistancefieldtext.frag")); } void QSGHiQSubPixelDistanceFieldTextMaterialShader::initialize() @@ -574,8 +574,8 @@ public: QSGLoQSubPixelDistanceFieldTextMaterialShader::QSGLoQSubPixelDistanceFieldTextMaterialShader() : QSGHiQSubPixelDistanceFieldTextMaterialShader() { - setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/scenegraph/shaders/loqsubpixeldistancefieldtext.vert")); - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/loqsubpixeldistancefieldtext.frag")); + setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/scenegraph/shaders/loqsubpixeldistancefieldtext.vert")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/loqsubpixeldistancefieldtext.frag")); } QSGMaterialType *QSGLoQSubPixelDistanceFieldTextMaterial::type() const |