diff options
author | Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> | 2016-03-29 21:56:46 +0200 |
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committer | Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> | 2016-04-01 18:41:05 +0000 |
commit | d438b4f4b93d04a841edf031359e26af617d889d (patch) | |
tree | 574624e3ba19b0a9e4853268dd729df5dd1377d5 /src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp | |
parent | 07f2ce1827243a61f763801200987ddc85fb817b (diff) |
Move Qt Quick scenegraph resources under the :/qt-project.org/ directory
Change-Id: Ib1c2695f86837b02ba4aaf49184421cd464f7c20
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Diffstat (limited to 'src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp index 6f4b85a5b9..52d7979203 100644 --- a/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp +++ b/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp @@ -88,8 +88,8 @@ QSGDistanceFieldTextMaterialShader::QSGDistanceFieldTextMaterialShader() , m_lastAlphaMin(-1) , m_lastAlphaMax(-1) { - setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/scenegraph/shaders/distancefieldtext.vert")); - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/distancefieldtext.frag")); + setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/scenegraph/shaders/distancefieldtext.vert")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/distancefieldtext.frag")); } void QSGDistanceFieldTextMaterialShader::updateAlphaRange(ThresholdFunc thresholdFunc, AntialiasingSpreadFunc spreadFunc) @@ -339,7 +339,7 @@ DistanceFieldOutlineTextMaterialShader::DistanceFieldOutlineTextMaterialShader() , m_outlineAlphaMax0_id(-1) , m_outlineAlphaMax1_id(-1) { - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/distancefieldoutlinetext.frag")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/distancefieldoutlinetext.frag")); } void DistanceFieldOutlineTextMaterialShader::initialize() @@ -421,8 +421,8 @@ DistanceFieldShiftedStyleTextMaterialShader::DistanceFieldShiftedStyleTextMateri : DistanceFieldStyledTextMaterialShader() , m_shift_id(-1) { - setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/scenegraph/shaders/distancefieldshiftedtext.vert")); - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/distancefieldshiftedtext.frag")); + setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/scenegraph/shaders/distancefieldshiftedtext.vert")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/distancefieldshiftedtext.frag")); } void DistanceFieldShiftedStyleTextMaterialShader::initialize() @@ -501,8 +501,8 @@ QSGHiQSubPixelDistanceFieldTextMaterialShader::QSGHiQSubPixelDistanceFieldTextMa , m_fontScale_id(-1) , m_vecDelta_id(-1) { - setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/scenegraph/shaders/hiqsubpixeldistancefieldtext.vert")); - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/hiqsubpixeldistancefieldtext.frag")); + setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/scenegraph/shaders/hiqsubpixeldistancefieldtext.vert")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/hiqsubpixeldistancefieldtext.frag")); } void QSGHiQSubPixelDistanceFieldTextMaterialShader::initialize() @@ -568,8 +568,8 @@ public: QSGLoQSubPixelDistanceFieldTextMaterialShader::QSGLoQSubPixelDistanceFieldTextMaterialShader() : QSGHiQSubPixelDistanceFieldTextMaterialShader() { - setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/scenegraph/shaders/loqsubpixeldistancefieldtext.vert")); - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/loqsubpixeldistancefieldtext.frag")); + setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/scenegraph/shaders/loqsubpixeldistancefieldtext.vert")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/loqsubpixeldistancefieldtext.frag")); } QSGMaterialType *QSGLoQSubPixelDistanceFieldTextMaterial::type() const |