diff options
author | Gunnar Sletta <gunnar.sletta@digia.com> | 2013-09-18 20:16:16 +0200 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-09-21 22:23:13 +0200 |
commit | a0f8be4021caa9bb5055923f0eea3bee0e345235 (patch) | |
tree | cf33dd92e8284f5692e65b1a574749d50da4a3f0 /src/quick/scenegraph/qsgrenderloop_p.h | |
parent | 0fc040ef70513ccaeb9e96f7ca05a3df4d6c7879 (diff) |
Animators - Render thread animation system
This introduces 6 new QML types for animating state in the
scene graph when the UI thread is blocked. The QObject property
being animated is updated after the animation completes.
It works also with the "windows" and "basic" render loops, but
offer litte benefit then compared to in the "threaded" case.
Change-Id: Ic19e47c898c0b8bd53e457db922b3c9c457c8147
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Diffstat (limited to 'src/quick/scenegraph/qsgrenderloop_p.h')
-rw-r--r-- | src/quick/scenegraph/qsgrenderloop_p.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgrenderloop_p.h b/src/quick/scenegraph/qsgrenderloop_p.h index 1e9a645cf4..99b3ab677d 100644 --- a/src/quick/scenegraph/qsgrenderloop_p.h +++ b/src/quick/scenegraph/qsgrenderloop_p.h @@ -79,6 +79,8 @@ public: static QSGRenderLoop *instance(); static void setInstance(QSGRenderLoop *instance); + static bool useConsistentTiming(); + virtual bool interleaveIncubation() const { return false; } Q_SIGNALS: |