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authorSimon Hausmann <simon.hausmann@digia.com>2014-08-08 10:32:53 +0200
committerSimon Hausmann <simon.hausmann@digia.com>2014-08-08 20:05:47 +0200
commited3530bdee2b4cce4855f9196c7dcf492b1eed5c (patch)
tree5011e485fdf0c9c2e652ed6e9ad96312cee36336 /src/quick/scenegraph/qsgrenderloop_p.h
parentd239b72fcf0ecd361b24024ed303dfd874e605f2 (diff)
Make the QtQuick window surface type configurable
The default remains OpenGLSurface. Change-Id: I96b400b7aa9c2b0435ea0614598e1b1f32b6d6b2 Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Diffstat (limited to 'src/quick/scenegraph/qsgrenderloop_p.h')
-rw-r--r--src/quick/scenegraph/qsgrenderloop_p.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgrenderloop_p.h b/src/quick/scenegraph/qsgrenderloop_p.h
index 8d5312b188..b398a64234 100644
--- a/src/quick/scenegraph/qsgrenderloop_p.h
+++ b/src/quick/scenegraph/qsgrenderloop_p.h
@@ -43,6 +43,7 @@
#define QSGRenderLoop_P_H
#include <QtGui/QImage>
+#include <QtGui/QSurface>
#include <private/qtquickglobal_p.h>
#include <QtCore/QSet>
@@ -83,6 +84,8 @@ public:
void removeWindow(QQuickWindow *win) { m_windows.remove(win); }
QSet<QQuickWindow *> windows() const { return m_windows; }
+ virtual QSurface::SurfaceType windowSurfaceType() const;
+
// ### make this less of a singleton
static QSGRenderLoop *instance();
static void setInstance(QSGRenderLoop *instance);