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author | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-06-25 13:37:53 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-06-26 09:35:01 +0200 |
commit | d4feac29e3a3f6f3c9eb320553cd926fef1c536e (patch) | |
tree | 7ca664969f00d9cd66d3eb19f175100944ab6274 /src/quick/scenegraph/qsgrhisupport.cpp | |
parent | a06e873a1e80eda2f8e946ebe4e2f7631c78f53d (diff) |
Add what-would-my-graphics-api-be getter
Change-Id: I2bf50a46ea18fe06068192ad695652830c3a3861
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgrhisupport.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgrhisupport.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgrhisupport.cpp b/src/quick/scenegraph/qsgrhisupport.cpp index e8855ab071..e8edbeac57 100644 --- a/src/quick/scenegraph/qsgrhisupport.cpp +++ b/src/quick/scenegraph/qsgrhisupport.cpp @@ -117,6 +117,8 @@ QSGRhiSupport::QSGRhiSupport() void QSGRhiSupport::applySettings() { + // Multiple calls to this function are perfectly possible! + // Just store that it was called at least once. m_settingsApplied = true; // This is also done when creating the renderloop but we may be before that |