diff options
author | Marc Mutz <marc.mutz@kdab.com> | 2012-11-23 17:12:49 +0100 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2012-11-23 18:45:51 +0100 |
commit | 417403f803c03d177c8563878e06b95a15f0d4df (patch) | |
tree | 49a939f5a359a9b1f405801350c42aed27c08920 /src/quick/scenegraph/qsgshareddistancefieldglyphcache.cpp | |
parent | be197c62c09c31de2956eeb6fc11024a2c77f0ca (diff) |
Reduce number of relocations
...by turning pointer into array variables.
Change-Id: Ia5a0cedcf28d54210cc1f179db5c519e7e0672cc
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'src/quick/scenegraph/qsgshareddistancefieldglyphcache.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgshareddistancefieldglyphcache.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/quick/scenegraph/qsgshareddistancefieldglyphcache.cpp b/src/quick/scenegraph/qsgshareddistancefieldglyphcache.cpp index 393f0c73f1..40ff6a6eb0 100644 --- a/src/quick/scenegraph/qsgshareddistancefieldglyphcache.cpp +++ b/src/quick/scenegraph/qsgshareddistancefieldglyphcache.cpp @@ -463,7 +463,7 @@ void QSGSharedDistanceFieldGlyphCache::saveTexture(GLuint textureId, int width, glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, textureCoordinateArray); { - static const char *vertexShaderSource = + static const char vertexShaderSource[] = "attribute highp vec4 vertexCoordsArray; \n" "attribute highp vec2 textureCoordArray; \n" "varying highp vec2 textureCoords; \n" @@ -473,7 +473,7 @@ void QSGSharedDistanceFieldGlyphCache::saveTexture(GLuint textureId, int width, " textureCoords = textureCoordArray; \n" "} \n"; - static const char *fragmentShaderSource = + static const char fragmentShaderSource[] = "varying highp vec2 textureCoords; \n" "uniform sampler2D texture; \n" "void main() \n" |