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authorMiikka Heikkinen <miikka.heikkinen@theqtcompany.com>2015-03-18 14:13:10 +0200
committerSimon Hausmann <simon.hausmann@theqtcompany.com>2015-04-15 17:53:01 +0000
commite036a0d80cd78474a6bfe4a78c9ee108c1552f80 (patch)
tree156773f30f1e5406a8a54847ce1f1ce80a85f05f /src/quick/scenegraph/qsgthreadedrenderloop.cpp
parent327ddb7488805241fb48c20ec8628c630224f4ce (diff)
Added a new render job stage: NoStage
NoStage allows scheduling jobs for immediate execution on the renderer thread. [ChangeLog][QtQuick][QQuickWindow] Added a render job stage: NoStage Task-number: QTBUG-44953 Change-Id: I918c79f1d095bc27d911a88d81376d146a04313c Reviewed-by: Gunnar Sletta <gunnar@sletta.org> Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com> Reviewed-by: Pasi Keränen <pasi.keranen@digia.com>
Diffstat (limited to 'src/quick/scenegraph/qsgthreadedrenderloop.cpp')
-rw-r--r--src/quick/scenegraph/qsgthreadedrenderloop.cpp37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
index 7b1e24246b..682599c76e 100644
--- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp
+++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
@@ -145,6 +145,9 @@ const QEvent::Type WM_TryRelease = QEvent::Type(QEvent::User + 4);
// called.
const QEvent::Type WM_Grab = QEvent::Type(QEvent::User + 5);
+// Passed by the window when there is a render job to run
+const QEvent::Type WM_PostJob = QEvent::Type(QEvent::User + 6);
+
template <typename T> T *windowFor(const QList<T> &list, QQuickWindow *window)
{
for (int i=0; i<list.size(); ++i) {
@@ -198,6 +201,14 @@ public:
QImage *image;
};
+class WMJobEvent : public WMWindowEvent
+{
+public:
+ WMJobEvent(QQuickWindow *c, QRunnable *postedJob)
+ : WMWindowEvent(c, WM_PostJob), job(postedJob) {}
+ ~WMJobEvent() { delete job; }
+ QRunnable *job;
+};
class QSGRenderThreadEventQueue : public QQueue<QEvent *>
{
@@ -415,6 +426,20 @@ bool QSGRenderThread::event(QEvent *e)
return true;
}
+ case WM_PostJob: {
+ qCDebug(QSG_LOG_RENDERLOOP) << QSG_RT_PAD << "WM_PostJob";
+ WMJobEvent *ce = static_cast<WMJobEvent *>(e);
+ Q_ASSERT(ce->window == window);
+ if (window) {
+ gl->makeCurrent(window);
+ ce->job->run();
+ delete ce->job;
+ ce->job = 0;
+ qCDebug(QSG_LOG_RENDERLOOP) << QSG_RT_PAD << "- job done";
+ }
+ return true;
+ }
+
case WM_RequestRepaint:
qCDebug(QSG_LOG_RENDERLOOP) << QSG_RT_PAD << "WM_RequestPaint";
// When GUI posts this event, it is followed by a polishAndSync, so we mustn't
@@ -1232,6 +1257,18 @@ QImage QSGThreadedRenderLoop::grab(QQuickWindow *window)
return result;
}
+/*!
+ * Posts a new job event to the render thread.
+ * Returns true if posting succeeded.
+ */
+void QSGThreadedRenderLoop::postJob(QQuickWindow *window, QRunnable *job)
+{
+ Window *w = windowFor(m_windows, window);
+ if (w && w->thread && w->thread->window)
+ w->thread->postEvent(new WMJobEvent(window, job));
+ else
+ delete job;
+}
#include "qsgthreadedrenderloop.moc"