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authorGunnar Sletta <gunnar.sletta@jollamobile.com>2014-01-07 11:10:59 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-01-07 14:44:32 +0100
commitf03de5497d269fadcddc71794869dddbf8870129 (patch)
tree65ab9e73fd914b9ac8dfa311cb7e760bb6f451cb /src/quick/scenegraph/qsgthreadedrenderloop.cpp
parent156ce398439bd955f8b231e95e391b703d161e75 (diff)
Use qDebug for all debug under src/quick/scenegraph.
Mixing printf and qDebug can make the output come out of sync. Change-Id: Ia71e71b09cb3bf651010eb2eb652db7899b07f0d Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
Diffstat (limited to 'src/quick/scenegraph/qsgthreadedrenderloop.cpp')
-rw-r--r--src/quick/scenegraph/qsgthreadedrenderloop.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
index d779285a44..d8fe947122 100644
--- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp
+++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
@@ -1136,7 +1136,8 @@ void QSGThreadedRenderLoop::polishAndSync(Window *w)
#ifndef QSG_NO_RENDER_TIMING
if (qsg_render_timing)
- qDebug(" - on GUI: polish=%d, lock=%d, block/sync=%d -- animations=%d",
+ qDebug(" - Gui Thread: window=%p, polish=%d, lock=%d, block/sync=%d -- animations=%d",
+ w->window,
int(polishTime/1000000),
int((waitTime - polishTime)/1000000),
int((syncTime - waitTime)/1000000),