diff options
author | Paul Olav Tvete <paul.tvete@qt.io> | 2020-06-03 11:18:13 +0200 |
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committer | Paul Olav Tvete <paul.tvete@qt.io> | 2020-06-04 16:20:26 +0200 |
commit | 70dd5e24ce29adeab48932082863b3e3e3e4ba47 (patch) | |
tree | 40431af347a2a908d6314e2f765ed54ab9c9c0ae /src/quick/scenegraph/qsgthreadedrenderloop.cpp | |
parent | a2a9be9fa80c61464ef30cfcc7ceef42ddac73e2 (diff) |
Remove QQuickOpenGLShaderEffect
This also removes QQuickUniformAnimator, which is not yet ported
to RHI (QTBUG-83976)
Task-number: QTBUG-83977
Change-Id: I3e656e6817ac991371b7f6557f050e122635d279
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgthreadedrenderloop.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgthreadedrenderloop.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp index 76f65e5f85..6237114f0e 100644 --- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp +++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp @@ -65,9 +65,6 @@ #include <private/qqmldebugserviceinterfaces_p.h> #include <private/qqmldebugconnector_p.h> -#if QT_CONFIG(quick_shadereffect) -#include <private/qquickopenglshadereffectnode_p.h> -#endif #include <private/qsgrhishadereffectnode_p.h> #include <private/qsgdefaultrendercontext_p.h> @@ -550,10 +547,6 @@ void QSGRenderThread::invalidateGraphics(QQuickWindow *window, bool inDestructor #if QT_CONFIG(quick_shadereffect) QSGRhiShaderEffectNode::cleanupMaterialTypeCache(); -#if QT_CONFIG(opengl) - if (current) - QQuickOpenGLShaderEffectMaterial::cleanupMaterialCache(); -#endif #endif // The canvas nodes must be cleaned up regardless if we are in the destructor.. |