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authorMartin Smith <martin.smith@qt.io>2018-02-12 15:24:42 +0100
committerMartin Smith <martin.smith@qt.io>2018-02-23 13:04:57 +0000
commita025b7ece6909696b6d6cd3565138b81c7f2763b (patch)
tree1ef307d43af782f2c90ad89fec65e273b8673647 /src/quick/scenegraph/qsgthreadedrenderloop.cpp
parent693aeb803b64280ee3b4b5c024371f31a6f0089a (diff)
doc: Fix remaining "Can't tie this..." errors
This update mostly removes qdoc comment markers from comments that should not have been qdoc comments. Change-Id: I8ccaa7fd4ae610371e25066e048fcba6cfba8038 Reviewed-by: Martin Smith <martin.smith@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgthreadedrenderloop.cpp')
-rw-r--r--src/quick/scenegraph/qsgthreadedrenderloop.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
index 971694db42..c2f0cc4716 100644
--- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp
+++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
@@ -530,7 +530,7 @@ void QSGRenderThread::invalidateOpenGL(QQuickWindow *window, bool inDestructor,
}
}
-/*!
+/*
Enters the mutex lock to make sure GUI is blocking and performs
sync, then wakes GUI.
*/
@@ -870,7 +870,7 @@ void QSGThreadedRenderLoop::hide(QQuickWindow *window)
}
-/*!
+/*
If the window is first hide it, then perform a complete cleanup
with releaseResources which will take down the GL context and
exit the rendering thread.
@@ -920,7 +920,7 @@ void QSGThreadedRenderLoop::exposureChanged(QQuickWindow *window)
}
}
-/*!
+/*
Will post an event to the render thread that this window should
start to render.
*/
@@ -1007,7 +1007,7 @@ void QSGThreadedRenderLoop::handleExposure(QQuickWindow *window)
startOrStopAnimationTimer();
}
-/*!
+/*
This function posts an event to the render thread to remove the window
from the list of windowses to render.
@@ -1042,7 +1042,7 @@ void QSGThreadedRenderLoop::maybeUpdate(QQuickWindow *window)
maybeUpdate(w);
}
-/*!
+/*
Called whenever the QML scene has changed. Will post an event to
ourselves that a sync is needed.
*/
@@ -1073,7 +1073,7 @@ void QSGThreadedRenderLoop::maybeUpdate(Window *w)
maybePostPolishRequest(w);
}
-/*!
+/*
Called when the QQuickWindow should be explicitly repainted. This function
can also be called on the render thread when the GUI thread is blocked to
keep render thread animations alive.
@@ -1105,7 +1105,7 @@ void QSGThreadedRenderLoop::releaseResources(QQuickWindow *window)
releaseResources(w, false);
}
-/*!
+/*
* Release resources will post an event to the render thread to
* free up the SG and GL resources and exists the render thread.
*/
@@ -1304,7 +1304,7 @@ QImage QSGThreadedRenderLoop::grab(QQuickWindow *window)
return result;
}
-/*!
+/*
* Posts a new job event to the render thread.
* Returns true if posting succeeded.
*/