diff options
author | Martin Smith <martin.smith@qt.io> | 2018-02-12 15:24:42 +0100 |
---|---|---|
committer | Martin Smith <martin.smith@qt.io> | 2018-02-23 13:04:57 +0000 |
commit | a025b7ece6909696b6d6cd3565138b81c7f2763b (patch) | |
tree | 1ef307d43af782f2c90ad89fec65e273b8673647 /src/quick/scenegraph/qsgthreadedrenderloop.cpp | |
parent | 693aeb803b64280ee3b4b5c024371f31a6f0089a (diff) |
doc: Fix remaining "Can't tie this..." errors
This update mostly removes qdoc comment markers from comments that
should not have been qdoc comments.
Change-Id: I8ccaa7fd4ae610371e25066e048fcba6cfba8038
Reviewed-by: Martin Smith <martin.smith@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgthreadedrenderloop.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgthreadedrenderloop.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp index 971694db42..c2f0cc4716 100644 --- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp +++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp @@ -530,7 +530,7 @@ void QSGRenderThread::invalidateOpenGL(QQuickWindow *window, bool inDestructor, } } -/*! +/* Enters the mutex lock to make sure GUI is blocking and performs sync, then wakes GUI. */ @@ -870,7 +870,7 @@ void QSGThreadedRenderLoop::hide(QQuickWindow *window) } -/*! +/* If the window is first hide it, then perform a complete cleanup with releaseResources which will take down the GL context and exit the rendering thread. @@ -920,7 +920,7 @@ void QSGThreadedRenderLoop::exposureChanged(QQuickWindow *window) } } -/*! +/* Will post an event to the render thread that this window should start to render. */ @@ -1007,7 +1007,7 @@ void QSGThreadedRenderLoop::handleExposure(QQuickWindow *window) startOrStopAnimationTimer(); } -/*! +/* This function posts an event to the render thread to remove the window from the list of windowses to render. @@ -1042,7 +1042,7 @@ void QSGThreadedRenderLoop::maybeUpdate(QQuickWindow *window) maybeUpdate(w); } -/*! +/* Called whenever the QML scene has changed. Will post an event to ourselves that a sync is needed. */ @@ -1073,7 +1073,7 @@ void QSGThreadedRenderLoop::maybeUpdate(Window *w) maybePostPolishRequest(w); } -/*! +/* Called when the QQuickWindow should be explicitly repainted. This function can also be called on the render thread when the GUI thread is blocked to keep render thread animations alive. @@ -1105,7 +1105,7 @@ void QSGThreadedRenderLoop::releaseResources(QQuickWindow *window) releaseResources(w, false); } -/*! +/* * Release resources will post an event to the render thread to * free up the SG and GL resources and exists the render thread. */ @@ -1304,7 +1304,7 @@ QImage QSGThreadedRenderLoop::grab(QQuickWindow *window) return result; } -/*! +/* * Posts a new job event to the render thread. * Returns true if posting succeeded. */ |